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globjectlabel(3g) [centos man page]

GLOBJECTLABEL(3G)						   OpenGL Manual						 GLOBJECTLABEL(3G)

NAME
glObjectLabel - label a named object identified within a namespace C SPECIFICATION
void glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const char * label); PARAMETERS
identifier The namespace from which the name of the object is allocated. name The name of the object to label. length The length of the label to be used for the object. label The address of a string containing the label to assign to the object. DESCRIPTION
glObjectLabel labels the object identified by name within the namespace given by identifier. identifier must be one of GL_BUFFER, GL_SHADER, GL_PROGRAM, GL_VERTEX_ARRAY, GL_QUERY, GL_PROGRAM_PIPELINE, GL_TRANSFORM_FEEDBACK, GL_SAMPLER, GL_TEXTURE, GL_RENDERBUFFER, GL_FRAMEBUFFER, to indicate the namespace containing the names of buffers, shaders, programs, vertex array objects, query objects, program pipelines, transform feedback objects, samplers, textures, renderbuffers and frame buffers, respectively. label is the address of a string that will be used to label an object. length contains the number of characters in label. If length is negative, it is implied that label contains a null-terminated string. If label is NULL, any debug label is effectively removed from the object. ERRORS
GL_INVALID_ENUM is generated if identifier is not one of the accepted object types. GL_INVALID_OPERATION is generated if name is not the name of an existing object of the type specified by identifier. GL_INVALID_VALUE is generated if the number of characters in label, excluding the null terminator when length is negative, is greater than the value of GL_MAX_LABEL_LENGTH. ASSOCIATED GETS
glGet() with argument GL_MAX_LABEL_LENGTH. SEE ALSO
glPushDebugGroup(), glPopDebugGroup(), glObjectPtrLabel(). COPYRIGHT
Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLOBJECTLABEL(3G)

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GLGETACTIVESUBROUTIN(3G)					   OpenGL Manual					  GLGETACTIVESUBROUTIN(3G)

NAME
glGetActiveSubroutineName - query the name of an active shader subroutine C SPECIFICATION
void glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); PARAMETERS
program Specifies the name of the program containing the subroutine. shadertype Specifies the shader stage from which to query the subroutine name. index Specifies the index of the shader subroutine uniform. bufsize Specifies the size of the buffer whose address is given in name. length Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. name Specifies the address of an array into which the name of the shader subroutine uniform will be written. DESCRIPTION
glGetActiveSubroutineName queries the name of an active shader subroutine uniform from the program object given in program. index specifies the index of the shader subroutine uniform within the shader stage given by stage, and must between zero and the value of GL_ACTIVE_SUBROUTINES minus one for the shader stage. The name of the selected subroutine is returned as a null-terminated string in name. The actual number of characters written into name, not including the null-terminator, is is returned in length. If length is NULL, no length is returned. The maximum number of characters that may be written into name, including the null-terminator, is given in bufsize. ERRORS
GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_ACTIVE_SUBROUTINES. GL_INVALID_VALUE is generated if program is not the name of an existing program object. ASSOCIATED GETS
glGetProgramStage() with argument GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH SEE ALSO
glGetSubroutineIndex(), glGetActiveSubroutineUniform(), glGetProgramStage() COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. AUTHORS
opengl.org opengl.org 06/10/2014 GLGETACTIVESUBROUTIN(3G)
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