Linux and UNIX Man Pages

Linux & Unix Commands - Search Man Pages

algotutor(1) [debian man page]

ALGOTUTOR(1)						User Contributed Perl Documentation					      ALGOTUTOR(1)

NAME
algotutor - an interactive program for observing the intermediate steps of algorithms. SYNOPSIS
algotutor [OPTION] ... DATA ... DESCRIPTION
algotutor is an interactive program for observing the intermediate steps of algorithms. The target audience is computer science students and/or anyone who studies algorithms and/or data structures. One can create data files in plain text format (actually perl anonymous hashes, but one need not care) and let algotutor runs through some predefined algorithm. Then one can step backward and forward through the execution sequence of the algorithm at different levels of details. It requires perl-Tk. DATA is the input data. For the dynamic programming algorithms such as lcs and matc, please see the respective entries in the following list; for other algorithms, it is the file name containing the actual input data. OPTIONS
-a ALGO Runs the algorithm ALGO. Currently ALGO can be one of: bst operations on binary search trees rbt operations on red-black trees (remove() is not implemented yet) heap operations on heaps -- the remove operation on a heap always removes the top element regardless of the argument sbs stack-based search on graphs, a variant of depth first search bfs breadth first search on graphs prim Prim's minimal spanning tree on graphs dijk Dijkstra's single-source shortest path on graphs flwa Floyd-Warshall's all-pair shortest path on graphs (very, very slow) dom 2-dimensional point domination graham Graham's scan for convex hull lcs longest common subsequence -- it requires two strings as the command line arguments. For example, "algotutor -a lcs AGCTATACGATGACT GTCAGTATAGTCATATG" matc optimal matrix chain multiplication -- it requires an alternating sequence of integers and matrix names as the command line arguments. For example, "algotutor -a matc 32 A 35 B 24 C 30 D 36 E 25 F 40 G 34 H 35" means finding the optimal multiplication sequence of the chain of matrices: A of size 32 by 35, B of size 35 by 24, ... H of size 34 by 35. -s VERTEX Use VERTEX as the starting vertex (for sbs, bfs, prim, and dijk) -i STEP Display step STEP as the initial image. -d FILENAME Dump the picture into FILENAME as a ps file and exit immediately without going into interactive mode. LICENSE
This code is distributed under the GNU General Public License AUTHOR
Chao-Kuei Hung ckhung AT ofset DOT org SEE ALSO
Please see /usr/share/doc/algotutor/doc/ for examples and the full set of documentations. perl v5.10.1 2010-07-05 ALGOTUTOR(1)

Check Out this Related Man Page

Bio::Coordinate::Graph(3pm)				User Contributed Perl Documentation			       Bio::Coordinate::Graph(3pm)

NAME
Bio::Coordinate::Graph - Finds shortest path between nodes in a graph SYNOPSIS
# get a hash of hashes representing the graph. E.g.: my $hash= { '1' => { '2' => 1 }, '2' => { '4' => 1, '3' => 1 }, '3' => undef, '4' => { '5' => 1 }, '5' => undef }; # create the object; my $graph = Bio::Coordinate::Graph->new(-graph => $hash); # find the shortest path between two nodes my $a = 1; my $b = 6; my @path = $graph->shortest_paths($a); print join (", ", @path), " "; DESCRIPTION
This class calculates the shortest path between input and output coordinate systems in a graph that defines the relationships between them. This class is primarely designed to analyze gene-related coordinate systems. See Bio::Coordinate::GeneMapper. Note that this module can not be used to manage graphs. Technically the graph implemented here is known as Directed Acyclic Graph (DAG). DAG is composed of vertices (nodes) and edges (with optional weights) linking them. Nodes of the graph are the coordinate systems in gene mapper. The shortest path is found using the Dijkstra's algorithm. This algorithm is fast and greedy and requires all weights to be positive. All weights in the gene coordinate system graph are currently equal(1) making the graph unweighted. That makes the use of Dijkstra's algorithm an overkill. A simpler and faster breadth-first would be enough. Luckily the difference for small graphs is not significant and the implementation is capable of taking weights into account if needed at some later time. Input format The graph needs to be primed using a hash of hashes where there is a key for each node. The second keys are the names of the downstream neighboring nodes and values are the weights for reaching them. Here is part of the gene coordiante system graph:: $hash = { '6' => undef, '3' => { '6' => 1 }, '2' => { '6' => 1, '4' => 1, '3' => 1 }, '1' => { '2' => 1 }, '4' => { '5' => 1 }, '5' => undef }; Note that the names need to be positive integers. Root should be '1' and directness of the graph is taken advantage of to speed calculations by assuming that downsream nodes always have larger number as name. An alternative (shorter) way of describing input is to use hash of arrays. See Bio::Coordinate::Graph::hash_of_arrays. FEEDBACK
Mailing Lists User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to the Bioperl mailing lists Your participation is much appreciated. bioperl-l@bioperl.org - General discussion http://bioperl.org/wiki/Mailing_lists - About the mailing lists Support Please direct usage questions or support issues to the mailing list: bioperl-l@bioperl.org rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible. Reporting Bugs report bugs to the Bioperl bug tracking system to help us keep track the bugs and their resolution. Bug reports can be submitted via the web: https://redmine.open-bio.org/projects/bioperl/ AUTHOR - Heikki Lehvaslaiho Email: heikki-at-bioperl-dot-org APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _ Graph structure input methods graph Title : graph Usage : $obj->graph($my_graph) Function: Read/write method for the graph structure Example : Returns : hash of hashes grah structure Args : reference to a hash of hashes hash_of_arrays Title : hash_of_arrays Usage : $obj->hash_of_array(%hasharray) Function: An alternative method to read in the graph structure. Hash arrays are easier to type. This method converts arrays into hashes and assigns equal values "1" to weights. Example : Here is an example of simple structure containing a graph. my $DAG = { 6 => [], 5 => [], 4 => [5], 3 => [6], 2 => [3, 4, 6], 1 => [2] }; Returns : hash of hashes graph structure Args : reference to a hash of arrays Methods for determining the shortest path in the graph shortest_path Title : shortest_path Usage : $obj->shortest_path($a, $b); Function: Method for retrieving the shortest path between nodes. If the start node remains the same, the method is sometimes able to use cached results, otherwise it will recalculate the paths. Example : Returns : array of node names, only the start node name if no path Args : name of the start node : name of the end node dijkstra Title : dijkstra Usage : $graph->dijkstra(1); Function: Implements Dijkstra's algorithm. Returns or sets a list of mappers. The returned path description is always directed down from the root. Called from shortest_path(). Example : Returns : Reference to a hash of hashes representing a linked list which contains shortest path down to all nodes from the start node. E.g.: $res = { '2' => { 'prev' => '1', 'dist' => 1 }, '1' => { 'prev' => undef, 'dist' => 0 }, }; Args : name of the start node perl v5.14.2 2012-03-02 Bio::Coordinate::Graph(3pm)
Man Page