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mathmlsvg(1) [debian man page]

MATHMLSVG(1)								FSF							      MATHMLSVG(1)

NAME
mathmlsvg - MathML to SVG conversion utility SYNOPSIS
mathmlsvg [OPTION]... FILE... DESCRIPTION
-v, --version Output version information -h, --help This small usage guide -u, --unit=<unit> Unit for dimensions (default='cm') -g, --size=<float>x<float> Page size (width x height) (default = 21 x 29.7) -m, --margins=<float>x<float> Margins (top x left) (default = 2 x 2) -f, --font-size=<float> Default font size (in pt, default=10) -r, --crop[=yes|no] Enable/disable cropping to bounding box (default='yes') --config=<path> Configuration file path --verbose[=0-3] Display messages AUTHORS
Written by Luca Padovani. REPORTING BUGS
Report bugs to <lpadovan@cs.unibo.it>. SEE ALSO
The full documentation for MathML is maintained as a Texinfo manual. If the info program and the GtkMathView library are properly installed at your site, the command info gtkmathview should give you access to the complete manual. GtkMathView Jun 2005 MATHMLSVG(1)

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wxGraphicsPath(3erl)					     Erlang Module Definition					      wxGraphicsPath(3erl)

NAME
wxGraphicsPath - See external documentation: wxGraphicsPath. DESCRIPTION
See external documentation: wxGraphicsPath . This class is derived (and can use functions) from: wxGraphicsObject DATA TYPES
wxGraphicsPath() : An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes. EXPORTS
moveToPoint(This::wxGraphicsPath(), P::{X::float(), Y::float()}) -> ok See external documentation . moveToPoint(This::wxGraphicsPath(), X::float(), Y::float()) -> ok See external documentation . addArc(This::wxGraphicsPath(), C::{X::float(), Y::float()}, R::float(), StartAngle::float(), EndAngle::float(), Clockwise::bool()) -> ok See external documentation . addArc(This::wxGraphicsPath(), X::float(), Y::float(), R::float(), StartAngle::float(), EndAngle::float(), Clockwise::bool()) -> ok See external documentation . addArcToPoint(This::wxGraphicsPath(), X1::float(), Y1::float(), X2::float(), Y2::float(), R::float()) -> ok See external documentation . addCircle(This::wxGraphicsPath(), X::float(), Y::float(), R::float()) -> ok See external documentation . addCurveToPoint(This::wxGraphicsPath(), C1::{X::float(), Y::float()}, C2::{X::float(), Y::float()}, E::{X::float(), Y::float()}) -> ok See external documentation . addCurveToPoint(This::wxGraphicsPath(), Cx1::float(), Cy1::float(), Cx2::float(), Cy2::float(), X::float(), Y::float()) -> ok See external documentation . addEllipse(This::wxGraphicsPath(), X::float(), Y::float(), W::float(), H::float()) -> ok See external documentation . addLineToPoint(This::wxGraphicsPath(), P::{X::float(), Y::float()}) -> ok See external documentation . addLineToPoint(This::wxGraphicsPath(), X::float(), Y::float()) -> ok See external documentation . addPath(This::wxGraphicsPath(), Path::wxGraphicsPath()) -> ok See external documentation . addQuadCurveToPoint(This::wxGraphicsPath(), Cx::float(), Cy::float(), X::float(), Y::float()) -> ok See external documentation . addRectangle(This::wxGraphicsPath(), X::float(), Y::float(), W::float(), H::float()) -> ok See external documentation . addRoundedRectangle(This::wxGraphicsPath(), X::float(), Y::float(), W::float(), H::float(), Radius::float()) -> ok See external documentation . closeSubpath(This::wxGraphicsPath()) -> ok See external documentation . contains(This::wxGraphicsPath(), C::{X::float(), Y::float()}) -> bool() Equivalent to contains(This, C, []) . contains(This::wxGraphicsPath(), X::float() | term(), X::float() | term()) -> bool() See external documentation . Alternatives: contains(This::wxGraphicsPath(), X::float(), Y::float()) -> contains(This,X,Y, []) contains(This::wxGraphicsPath(), C::{X::float(),Y::float()}, [Option]) -> bool() Option = {fillStyle, integer()} contains(This::wxGraphicsPath(), X::float(), Y::float(), Options::[Option]) -> bool() Types Option = {fillStyle, integer()} See external documentation . getBox(This::wxGraphicsPath()) -> {X::float(), Y::float(), W::float(), H::float()} See external documentation . getCurrentPoint(This::wxGraphicsPath()) -> {X::float(), Y::float()} See external documentation . transform(This::wxGraphicsPath(), Matrix::wxGraphicsMatrix() (see module wxGraphicsMatrix)) -> ok See external documentation . AUTHORS
<> wxErlang 0.98.9 wxGraphicsPath(3erl)
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