MTASC(1) User Commands MTASC(1)NAME
mtasc - ActionScript 2 to Flash (SWF) compiler
DESCRIPTION
This manual page documents briefly the mtasc command.
It was written for Debian as mtasc does not have a manual page.
mtasc compiles ActionScript 2 files to Flash (SWF) files.
SYNOPSIS
mtasc [options] <files...>
OPTIONS
The options are processed from left to right. All of the options use a single dash.
-pack <path>
Compile all files in target package.
-cp <path>
Add classpath.
-v Turn on verbose mode.
-strict
Turn on strict mode.
-infer Turn on local variables inference.
-wimp Turn on warnings for unused imports.
-msvc Use MSVC style errors.
-mx Use precompiled mx package.
-swf <file>
Input SWF file to update.
-out <file>
SWF output file.
-keep Do not remove AS2 classes from input SWF.
-frame <frame>
Export into target frame (it must exist in the SWF).
-main Enable the main entry point.
-header <header>
Specify header format. The format of this option is 'width:height:fps', where fps means frames per second.
-group Group classes into a single clip
-exclude <file>
Exclude classes listed in a file.
-version
Change SWF version (6,7,8,...)
-trace <function>
Specify a TRACE function.
-help or --help
Display a list of options and what they do.
SEE ALSO
The mtasc website (http://www.mtasc.org) and the mtasc osflash page (http://osflash.org/mtasc).
mtasc February 2006 MTASC(1)
Check Out this Related Man Page
png2swf(1) swftools png2swf(1)NAME
png2swf - Takes a number of png files and converts them to a swf movie, one picture per frame.
Synopsis
png2swf [-X width] [-Y height] [-o file.swf] [-r rate] file1.png [file2.png...]
DESCRIPTION
This tools converts png image files into an SWF animation. It takes any number of input pictures, and converts them to SWF one-by-one,
where every converted picture is a separate frame in the target SWF.
The way the images are encoded in SWF is very similar to PNG (in that a zlib-based, lossless compression algorithm is used).
OPTIONS -r, --rate framerate
Set movie framerate (frames per second)
-o, --output filename
Explicitly specify output file. (Otherwise, output will go to stdout / output.swf)
-j, --jpeg quality
Generate a lossy jpeg bitmap inside the SWF, with a given quality (1-100)
-z, --zlib zlib
Use Flash MX (SWF 6) Zlib encoding for the output. The resulting SWF will be
smaller, but not playable in Flash Plugins of Version 5 and below.
-T, --flashversion
Set the flash version to generate
-X, --pixel width
Force movie width to width (default: autodetect)
-Y, --pixel height
Force movie height to height (default: autodetect)
-v, --verbose level
Set verbose level (0=quiet, 1=default, 2=debug)
-q, --quiet
Omit normal log messages, only log errors
-C, --cgi
For use as CGI- prepend http header, write to stdout
-V, --version
Print version information and exit
-s, --scale percent
Scale image to percent% size.
AUTHOR
Matthias Kramm <kramm@quiss.org>
png2swf February 2012 png2swf(1)
Hi !
Does anyone knows if is there any clone of Macromedia Flash for UNIX systems ? or anything else that can create .swf files...
Thanks ! (2 Replies)
Fair warning... I know nothing of Unix. That's why I joined this forum and I need your feedback desperatly. Here is the situation...
I built an app using ASP and Northcode's SWF Studio v3 for a cd launcher tool for a client that develops software. They like the app and it works well on... (2 Replies)
Hi guys,
I've been trying to do this for hours, and I've just been running around in circles trying to get this script made. I have a set of files outputted by an MSVC compiler that looks like this
1> helloworld.cpp
1> Note: including file: c:\dev\test\makefile\source\helloworld.h
1> ... (7 Replies)