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nmlc(1) [debian man page]

NMLC(1) 						    BSD General Commands Manual 						   NMLC(1)

NAME
NMLC -- A compiler from NML code to NFO and/or GRF files. SYNOPSIS
nmlc [options] [file] OPTIONS
-c Crop extraneous transparent blue from real sprites. -u Save real sprites uncompressed to GRF files. This saves a lot of time during encoding but it's not recommended when creating a file for distribution since it makes the output file substantially bigger. --grf=file Write output in GRF format to <file>. --nfo=file Write output in NFO format to <file>. --nml=file Write output in NML format to <file>. --output=file | -o file Write output to <file>. The output type is detected from the extension of the filename. It must be one of nfo, nml or grf. --debug | -d Print a dump of the AST to stdout. --help | -h Print usage information. --stack | -s Dump stack when an error occurs --custom-tags=file | -t file Load custom tags from <file> [default: custom_tags.txt] --lang-dir=dir | -l dir Load language files from directory <dir> [default: lang] --default-lang=file The default language is stored in <file> [default: english.lng] --sprites-dir=dir | -a dir Store 32bpp sprites in directory <dir> [default: sprites] --start-sprite=file Set the first sprite number to write (do not use except when you output nfo that you want to include in other files). --palette=palette | -p palette Force nml to use the palette <pal> [default: ANY]. Valid values are 'DOS', 'WIN', 'ANY'. SEE ALSO
The language reference at http://hg.openttdcoop.org/nml/raw-file/tip/docs/index.html AUTHOR
NML was written by Albert Hofkamp, Jasper Reichardt, Ingo von Borstel, Jose Soler and Thijs Marinussen. This manual page was written by Thijs Marinussen. June 18, 2011

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GRFCodec(1)						    BSD General Commands Manual 					       GRFCodec(1)

NAME
GRFCodec -- A tool to convert a GRF file into graphics files and meta data, and vice versa. SYNOPSIS
grfcodec [-sv] [-d | -e] [options] GRF-file [Directory] <GRF-File> denotes the .GRF file you want to work on, e.g. TRG1.GRF <Directory> is where the individual sprites should be saved. If omitted, they will default to a subdirectory called sprites/. OPTIONS
-? Display the help message. -e Encode a GRF file. The GRF-file to pass is the file where to encode to. The source of the GRF-file, i.e. the .nfo, will be looked for in sprites/GRF-file.nfo. All graphics files will be searched for relative from the location of the GRF-file. -d Decode a GRF file. The GRF-file to pass is the file to decode. The result will be in sprites/GRF-file.nfo and sprites/GRF-file.png. -s Silences the progress output in interactive mode -v Display the version. Options for decoding: -w num Write spritesheets files with the given width (default 800, minimum 16) -h num Split spritesheets when they reach this height (default no limit, minimum 16) -b num Organize sprites in boxes of this size (default 16) -o ssf Sets the format of generated spritesheets. See -o ? for a list. -p pal Use this palette instead of the default. See -p ? for a list. -t Disable decoding of plain text characters as strings. -x Disable production of unquoted escape sequences. -xx Disable production of both quoted and unquoted escape sequences. This has the side effect of producing a version 6 .nfo, instead of a version 7 .nfo. -X List sprite numbers in the image file in hex. Options for encoding: -c Crop extraneous transparent blue from real sprites -u Save uncompressed data (probably not a good idea) -q Suppress warning messages -g num Create a GRF file with the given container version. Valid versions are 1 and 2, where the latter allows bigger sprites, larger sounds, and multiple zoom levels and bit depths for the sprites. -n Try both compression algorithms and use the most efficient. This might cause trouble when loading the NewGRF in TTDPatch. Options for both encoding and decoding: -m num Apply colour translation to all sprites except character-glyphs. -M num Apply colour translation to all sprites. If both of these are specified, only the last is obeyed. -m ? or -M ? for a list of colour translations. SEE ALSO
The documentation in /usr/share/doc/grfcodec/ AUTHOR
GRFCodec was written by Josef Drexler. This manual page was written by Remko Bijker. COPYRIGHT
GRFCodec is Copyright (C) 2000-2005 by Josef Drexler <josef@ttdpatch.net> February 24, 2012
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