AuWriteElement(3) Library Functions Manual AuWriteElement(3)Name
AuWriteElement - write data to an ImportClient element in a flow
Synopsis
#include <audio/audiolib.h>
void AuWriteElement(server, flow, element, num_bytes, data, end_of_data, status)
AuServer *server;
AuFlowID flow;
int element;
AuUint32 num_bytes;
AuPointer data;
AuBool end_of_data;
AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server.
flow Specifies the ID of the flow.
element Specifies the index of the ImportClient element to write the data to.
num_bytes Specifies the number of bytes of audio data to write.
data Specifies the buffer to get the audio data from.
end_of_data
Specifies if this is the last write for this import.
status If non-NULL, flush the output buffer and return the status from the server.
Description
AuWriteElement transfers audio data from the client application to the server, writing num_bytes from data to the ImportClient specified by
element in the audio flow flow. If end_of_data is AuTrue, the ImportClient's eof flag will be set when the write is completed.
Note
If the flow is "trivial" (consisting only of an ImportClient and an ExportBucket), the num_samples fields in the ImportClient and Export-
Bucket are ignored and a write past the end of the bucket will result in an AuBadLength error.
Errors
AuBadFlow, AuBadElement, AuBadValue, AuBadLength.
See Also
AuReadElement.
audiolib - Network Audio System C Language Interface
audiolib - write to element 1.9.3 AuWriteElement(3)
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AuSoundRecord(3) Library Functions Manual AuSoundRecord(3)Name
AuSoundRecord - create a flow to record audio to any destination.
Synopsis
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecord(server, source, gain, num_samples, mode, sound_data, flow, volume_mult_elem, status)
AuServer *server;
AuDeviceID source;
AuFixedPoint gain;
AuUint32 num_samples;
int mode;
AuSoundDataPtr sound_data;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server.
source Specifies the input device to use.
gain Specifies the gain for the input device.
num_samples
Specifies the number of samples to record.
mode Specifies the line mode for the input device. Currently the following line modes are defined: AuDeviceInputModeNone, AuDeviceIn-
putModeLineIn, AuDeviceInputModeMicrophone.
sound_data
Specifies the sound information.
flow If non-NULL, returns the flow ID.
volume_mult_elem
Accord to the comment in the source, not implemented.
status If non-NULL, flush the output buffer and return the status from the server.
Description
AuSoundRecord creates a flow to record audio from source to any destination and returns a pointer to the event handler created or NULL if
there was an error. The sound_data structure contains the necessary information about the audio format and the data handling function.
Errors
AuBadDevice.
See Also
AuSoundRecordToBucket, AuSoundRecordToData, AuSoundRecordToFile, AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface
soundlib 1.9.3 AuSoundRecord(3)
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