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icetDrawFrame(3)						  IceT Reference						  icetDrawFrame(3)

NAME
icetDrawFrame -- renders and composites a frame Synopsis #include <IceT.h> IceTImage icetDrawFrame( const IceTDouble * projection_matrix, const IceTDouble * modelview_matrix, const IceTFloat * background_color ); Description Initiates a frame draw using the given transformation matrices (modelview and projection). If you are using OpenGL ,you should probably use the icetGLDrawFrame function and associated icetGLDrawCallback. Before IceT may render an image, the tiled display needs to be defined (using icetAddTile), the drawing function needs to be set (using icetDrawCallback), and composite strategy must be set (using icetStrategy). The single image sub-strategy may also optionally be set (using icetSingleImageStrategy). All processes in the current IceT context must call icetDrawFrame for it to complete. During compositing, IceT uses the given projection_matrix and modelview_matrix, as well as the bounds given in the last call to icetBound- ingBox or icetBoundingVertices, to determine onto which pixels the local geometry projects. If the given matrices are not the same used in the rendering or the given bounds do not contain the geometry, IceT may clip the geometry in surprising ways. Furthermore, IceT will modify the projection_matrix for the drawing callback to change the projection onto (or in between) tiles. Thus, you should pass the desired pro- jection_matrix to icetDrawFrame and then use the version passed to the drawing callback. Return Value On each .igdisplay processdisplay process (as defined by icetAddTile, icetDrawFrame returns an image of the fully composited image. The contents of the image are undefined for any non-display process. If the ICET_COMPOSITE_ONE_BUFFER option is on and both a color and depth buffer is specified with icetSetColorFormatand icetSetDepthFor- mat,then the returned image might be missing the depth buffer. The rational behind this option is that often both the color and depth buf- fer is necessary in order to composite the color buffer, but the composited depth buffer is not needed. In this case, the compositing might save some time by not transferring depth information at the latter stage of compositing. The returned image uses memory buffers that will be reclaimed the next time IceT renders a frame. Do not use this image after the next call to icetDrawFrame (unless you have changed the IceT context). Errors ICET_INVALID_OPERATION Raised if the icetGLInitialize has not been called or if the drawing callback has not been set. Also can be raised if icetDrawFrame is called recursively, probably from within the drawing callback. ICET_OUT_OF_MEMORY Not enough memory left to hold intermittent frame buffers and other temporary data. icetDrawFrame may also indirectly raise an error if there is an issue with the strategy or callback. Warnings None. Bugs If compositing with color blending on, the image returned may have a black background instead of the background_color requested. This can be corrected by blending the returned image over the desired background. This will be done for you if the ICET_CORRECT_COLORED_BACKGROUND is on. Copyright Copyright (C)2003 Sandia Corporation Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. This source code is released under the New BSD License. See Also icetAddTile(3), icetBoundingBox(3), icetBoundingVertices(3), icetDrawCallback(3), icetGLDrawFrame(3), icetSingleImageStrategy(3), icetStrategy(3) IceT Reference August 9, 2010 icetDrawFrame(3)

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icetSetColorFormat(3)						  IceT Reference					     icetSetColorFormat(3)

NAME
icetSetColorFormat,icetSetDepthFormat-- specifies the buffer formats for IceT to use when creating images Synopsis #include <IceT.h> void icetSetColorFormat( IceTEnum color_format ); void icetSetDepthFormat( IceTEnum depth_format ); Description When IceT creates image objects, it uses the formats specified by icetSetColorFormatand icetSetDepthFormat.These will be the formats of images passed to drawing callbacks (specified by icetDrawCallback or icetGLDrawCallback) and of images returned from frame drawing func- tions (icetDrawFrame or icetGLDrawFrame). The following color_formats are valid for use in icetSetColorFormat. ICET_IMAGE_COLOR_RGBA_UBYTE Each entry is an RGBA color tuple. Each component is valued in the range from 0 to 255 and is stored as an 8-bit integer. The buf- fer will always be allocated on memory boundaries such that each color value can be treated as a single 32-bit integer. ICET_IMAGE_COLOR_RGBA_FLOAT Each entry is an RGBA color tuple. Each component is in the range from 0.0 to 1.0 and is stored as a 32-bit float. ICET_IMAGE_COLOR_NONE No color values are stored in the image. The following depth_formats are valid for use in icetSetDepthFormat. ICET_IMAGE_DEPTH_FLOAT Each entry is in the range from 0.0 (near plane) to 1.0 (far plane) and is stored as a 32-bit float. ICET_IMAGE_DEPTH_NONE No depth values are stored in the image. The color and depth formats are stored in the ICET_COLOR_FORMAT and ICET_DEPTH_FORMAT state variables, respectively. Errors ICET_INVALID_OPERATION icetSetColorFormator icetSetDepthFormatwas called while IceT was drawing a frame. This probably means that you called icetSetColor- Format in a drawing callback. You cannot do that. Call this function before starting the draw operation. ICET_INVALID_ENUM The color_format or depth_format given is invalid. Warnings None. Bugs None known. Notes Calling either icetSetColorFormator icetSetDepthFormatdoes not change the format of any existing images. It only changes any subsequently created images. The color format must be set before calling either icetDrawFrame or icetGLDrawFrame. Doing otherwise would create inconsistencies in the images created and composed together. Copyright Copyright (C)2010 Sandia Corporation Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. This source code is released under the New BSD License. See Also icetImageGetColorFormat(3), icetImageGetDepthFormat(3) IceT Reference August 9, 2010 icetSetColorFormat(3)
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