Linux and UNIX Man Pages

Linux & Unix Commands - Search Man Pages

ps_translate(3) [debian man page]

PS_TRANSLATE(3) 					     Library Functions Manual						   PS_TRANSLATE(3)

NAME
PS_translate -- Sets translation SYNOPSIS
#include <pslib.h> void PS_translate(PSDoc *psdoc, float x, float y) DESCRIPTION
Sets a new initial point of the coordinate system. SEE ALSO
PS_rotate(3), PS_scale(3) AUTHOR
This manual page was written by Uwe Steinmann uwe@steinmann.cx. PS_TRANSLATE(3)

Check Out this Related Man Page

PS_SHADING(3)						     Library Functions Manual						     PS_SHADING(3)

NAME
PS_shading -- Create shading SYNOPSIS
#include <pslib.h> int PS_shading(PSDoc *psdoc, const char *shtype, float x0, float y0, float x1, float y1, float c1, float c2, float c3, float c4, const char *optlist) DESCRIPTION
This function creates a shading which can be used by PS_shfill(3) or PS_shading_pattern(3). The type of shading can be either `radial' or `axial'. Each shading starts with the current fill color and ends with the given color values passed in the parameters c1 to c4 (see PS_setcolor(3) for their meaning). The coordinates x0, y0, x1, y1 are the start and end point of the shading. If the shading is of type `radial' the option list must also contain the parameters r0 and r1 with the radius of the start and end circle. The color of the shading can be in any color space except for `pattern'. RETURN VALUE
Returns the identifier of the shading or zero in case of an error. The identifier is a positiv number. SEE ALSO
PS_shfill(3), PS_shading_pattern(3) AUTHOR
This manual page was written by Uwe Steinmann uwe@steinmann.cx. PS_SHADING(3)
Man Page