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roar_vs_read(3) 					   RoarAudio Programmer's Manual					   roar_vs_read(3)

NAME
roar_vs_read, roar_vs_write - Read or write data from or to sound server SYNOPSIS
#include <roaraudio.h> ssize_t roar_vs_read (roar_vs_t * vss, void * buf, size_t len, int * error); ssize_t roar_vs_write(roar_vs_t * vss, const void * buf, size_t len, int * error); DESCRIPTION
roar_vs_read() reads data from the sound server into buffer buf. roar_vs_write() writes data in buffer buf to the sound server. PARAMETERS
vss The VS object data is read from or written to. buf The buffer to read to or write from. len The length of the data to be read or written in byte. error This is a pointer to a integer used to store the error value in case of error. This can be NULL if not used but it is very recom- mended to use this error value to report good error messages to the user. RETURN VALUE
On success these calls return the amount of data read or written. This can be smaller than the requested size. On error, -1 is returned. EXAMPLES
FIXME SEE ALSO
roarvs(7), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_vs_read(3)

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roar_vs_buffer(3)					   RoarAudio Programmer's Manual					 roar_vs_buffer(3)

NAME
roar_vs_buffer - Use buffered mode streams SYNOPSIS
#include <roaraudio.h> int roar_vs_buffer(roar_vs_t * vss, size_t buffer, int * error); ssize_t roar_vs_get_avail_read(roar_vs_t * vss, int * error); ssize_t roar_vs_get_avail_write(roar_vs_t * vss, int * error); int roar_vs_reset_buffer(roar_vs_t * vss, int writering, int readring, int * error); DESCRIPTION
These functions controls the buffered mode of the VS object. Using this mode is not recommended. roar_vs_buffer() initializes the buffered mode. It takes the size for the buffer as argument. The size should be a power of two. Common values include 2048 and 4096. roar_vs_get_avail_read() and roar_vs_get_avail_write() return the amount of free space in the read and write buffer. roar_vs_reset_buffer() resets the read and/or write buffer. This means the data in the buffers is discarded. This does not happen frame aligned and may result in broken audio. Buffers are not flushed automaically. To do this use roar_vs_iterate(3) or roar_vs_run(3). PARAMETERS
vss The VS object to be used. buffer The size of the buffer to be used in bytes. writering, readring Selects the buffer to reset. Must be ROAR_VS_TRUE or ROAR_VS_FALSE. error This is a pointer to a integer used to store the error value in case of error. This can be NULL if not used but it is very recom- mended to use this error value to report good error messages to the user. RETURN VALUE
On success these calls return 0. roar_vs_get_avail_read() and roar_vs_get_avail_write() return the free space in the corresponding buffer. On error, -1 is returned. EXAMPLES
FIXME SEE ALSO
roarvs(7), libroar(7), RoarAudio(7). RoarAudio June 2011 roar_vs_buffer(3)
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