Linux and UNIX Man Pages

Linux & Unix Commands - Search Man Pages

sbheap(3) [debian man page]

SbHeap(3)							       Coin								 SbHeap(3)

NAME
SbHeap - The SbHeap class is a generic heap class. FIXME: write doc. SYNOPSIS
#include <Inventor/SbHeap.h> Public Member Functions SbHeap (const SbHeapFuncs &SbHeapFuncs, const int initsize=1024) ~SbHeap () void emptyHeap (void) int size (void) const int add (void *obj) void remove (const int pos) void remove (void *obj) void * extractMin () void * getMin () void * operator[] (const int idx) void newWeight (void *obj, int hpos=-1) SbBool buildHeap (SbBool(*progresscb)(float percentage, void *data)=NULL, void *data=NULL) SbBool traverseHeap (SbBool(*func)(void *, void *), void *userdata) const Detailed Description The SbHeap class is a generic heap class. FIXME: write doc. Note: SbHeap is an extension versus the Open Inventor API. Constructor &; Destructor Documentation SbHeap::SbHeap (const SbHeapFuncs &hFuncs, const intinitsize = 1024) Constructor. hFuncs specifies the functions for modifying and returning information about the heap object, initsize specifies the initial number of allocated elements. This array will automatically grow when necessary, but if you know approximately how many elements the heap will contain, you should supply this to avoid some reallocs. SbHeap::~SbHeap (void) Destructor. Member Function Documentation void SbHeap::emptyHeap (void) Removes all the elements from the heap. int SbHeap::size (void) const Returns the number of elements in the heap. int SbHeap::add (void *obj) Adds an element to the heap. Returns the element's heap position. void SbHeap::remove (const intidx) Removes an element from the heap. void SbHeap::remove (void *obj) This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. void * SbHeap::extractMin (void) Returns and removes the first element in the heap, or NULL if heap is empty. void * SbHeap::getMin (void) Returns the first element in the heap, or NULL if heap is empty. void * SbHeap::operator[] (const intidx) Returns the heap element at index idx in the heap. void SbHeap::newWeight (void *obj, inthpos = -1) Fixes heap if necessary when the element at hpos has changed weight. If you know the element's heap position you can supply it in hpos. SbBool SbHeap::buildHeap (SbBool(*)(float percentage, void *data)progresscb = NULL, void *data = NULL) Builds heap out of randomly ordered data-structure. SbBool SbHeap::traverseHeap (SbBool(*)(void *, void *)func, void *userdata) const Traverses each heap elements, and calls func for each element. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SbHeap(3)

Check Out this Related Man Page

SoGLTexture3EnabledElement(3)					       Coin					     SoGLTexture3EnabledElement(3)

NAME
SoGLTexture3EnabledElement - The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. SYNOPSIS
#include <Inventor/elements/SoGLTexture3EnabledElement.h> Inherits SoTexture3EnabledElement. Public Member Functions virtual void init (SoState *state) FIXME: write doc. virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) virtual void setElt (int32_t value) FIXME: write doc. Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void set (SoState *const state, SoNode *const node, const SbBool enabled) static void set (SoState *const state, const SbBool enabled) static SbBool get (SoState *const state) static SbBool getDefault (void) Protected Member Functions virtual ~SoGLTexture3EnabledElement () Detailed Description The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not. Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. Since: Coin 2.0 TGS Inventor 2.6 Constructor &; Destructor Documentation SoGLTexture3EnabledElement::~SoGLTexture3EnabledElement (void) [protected], [virtual] The destructor. Member Function Documentation SoType SoGLTexture3EnabledElement::getClassTypeId (void) [static] This static method returns the class type. Reimplemented from SoInt32Element. int SoGLTexture3EnabledElement::getClassStackIndex (void) [static] This static method returns the state stack index for the class. Reimplemented from SoInt32Element. void * SoGLTexture3EnabledElement::createInstance (void) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. void SoGLTexture3EnabledElement::initClass (void) [static] Initialize relevant common data for all instances, like the type system. Reimplemented from SoInt32Element. void SoGLTexture3EnabledElement::push (SoState *state) [virtual] This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth. Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack(). Reimplemented from SoElement. void SoGLTexture3EnabledElement::pop (SoState *state, const SoElement *prevTopElement) [virtual] This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement. Override this method if you need to copy some state information from the previous top of stack. Reimplemented from SoElement. void SoGLTexture3EnabledElement::set (SoState *conststate, SoNode *constnode, const SbBoolenabled) [static] Sets the state of this element. void SoGLTexture3EnabledElement::set (SoState *conststate, const SbBoolenabled) [static] Sets the state of the element. SbBool SoGLTexture3EnabledElement::get (SoState *conststate) [static] Return current state of this element. SbBool SoGLTexture3EnabledElement::getDefault (void) [static] Returns default state of this element (FALSE). Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoGLTexture3EnabledElement(3)
Man Page