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Bio::SeqIO::game::seqHandler(3pm)			User Contributed Perl Documentation			 Bio::SeqIO::game::seqHandler(3pm)

NAME
Bio::SeqIO::game::seqHandler -- a class for handling game-XML sequences SYNOPSIS
This modules is not used directly DESCRIPTION
Bio::SeqIO::game::seqHandler processes all of the sequences associated with a game record and, via feature handlers, processes the associated annotations FEEDBACK
Mailing Lists User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists. Your participation is much appreciated. bioperl-l@bioperl.org - General discussion http://bioperl.org/wiki/Mailing_lists - About the mailing lists Support Please direct usage questions or support issues to the mailing list: bioperl-l@bioperl.org rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible. Reporting Bugs Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web: https://redmine.open-bio.org/projects/bioperl/ AUTHOR - Sheldon McKay Email mckays@cshl.edu APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _ new Title : new Usage : my $seqHandler = Bio::SeqIO::game::seqHandler->new($seq, $ann, $comp, $map, $src ) Function: constructor method to create a sequence handler Returns : a sequence handler object Args : $seq -- an XML sequence element $ann -- a ref. to a list of <annotation> elements $comp -- a ref. to a list of <computational_analysis> elements (not used yet) $map -- a <map_position> element $src -- a flag to indicate that the sequence already has a source feature convert Title : convert Usage : @seqs = $seqHandler->convert Function: converts the main XML sequence element and associated annotations to Bio:: Returns : a ref. to a an array containing the sequence object and a ref. to a list of features Args : none Note : The features and sequence are kept apart to facilitate downstream filtering of features _order_feats Title : _order_feats Usage : $self->_order_feats( $self->{seq_h} ) Function: an internal method to ensure the source feature comes first and keep gene, mRNA and CDS features together Returns : a ref. to an array containing the sequence object and a ref. to a list of features Args : a ref. to a hash of sequences _add_seq Title : _add_seq Usage : $self->_add_seq($seq_element) Function: an internal method to process the sequence elements Returns : nothing Args : a sequence element _map_position Title : _map_position Usage : $self->_map_position($map_posn_element) Function: an internal method to process the <map_position> element Returns : nothing Args : a map_position element _annotation Title : _annotation Usage : $self->_annotation($annotation_element) Function: an internal method to process <annotation> elements Returns : nothing Args : an annotation element _seq Title : _seq Usage : my $seq = $self->_seq Function: an internal sequence getter/setter Returns : a Bio::RichSeq object Args : a sequence ID _feat_handler Title : _feat_handler Usage : my $featHandler = $self->_featHandler Function: an internal getter/setter for feature handling objects Returns : a Bio::SeqIO::game::featHandler object Args : none perl v5.14.2 2012-03-02 Bio::SeqIO::game::seqHandler(3pm)

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Bio::SeqIO::game::gameHandler(3pm)			User Contributed Perl Documentation			Bio::SeqIO::game::gameHandler(3pm)

NAME
Bio::SeqIO::game::gameHandler -- PerlSAX handler for game-XML SYNOPSIS
This modules is not used directly DESCRIPTION
Bio::SeqIO::game::gameHandler is the top-level XML handler invoked by PerlSAX FEEDBACK
Mailing Lists User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists. Your participation is much appreciated. bioperl-l@bioperl.org - General discussion http://bioperl.org/wiki/Mailing_lists - About the mailing lists Support Please direct usage questions or support issues to the mailing list: bioperl-l@bioperl.org rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible. Reporting Bugs Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web: https://redmine.open-bio.org/projects/bioperl/ AUTHOR - Sheldon McKay Email mckays@cshl.edu APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _ start_document Title : start_document Function: begin parsing the document end_document Title : end_document Function: finish parsing the document load Title : load Usage : $seqs = $handler->load Function: start parsing Returns : a ref to a list of sequence objects Args : an optional flag to supress <computation_analysis> elements (not used yet) s_game Title : s_game Function: begin parsing game element e_game Title : e_game Function: process the game element e_seq Title : e_seq Function: process the sequence element e_map_position Title : e_map_position Function: process the map_position element e_annotation Title : e_annotation Function: process the annotation perl v5.14.2 2012-03-02 Bio::SeqIO::game::gameHandler(3pm)
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