.::SWF::InitAction(3pm) User Contributed Perl Documentation .::SWF::InitAction(3pm)NAME
SWF::InitAction - SWF init action class
SYNOPSIS
use SWF::InitAction;
$initaction = new SWF::InitAction( $action );
DESCRIPTION
SWF::InitAction is an action helper class.
METHODS
new SWF::InitAction( $action )
This method creates an InitAction object and defines an empty MovieClip which is not placed. Parameter $action is an object of
SWF::Action class. [ToDo: add demo code here!]
AUTHOR
developers of
ming.sourceforge.net
SEE ALSO
SWF, SWF::Action, SWF::MovieClip
perl v5.14.2 2011-10-26 .::SWF::InitAction(3pm)
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.::SWF::MovieClip(3pm) User Contributed Perl Documentation .::SWF::MovieClip(3pm)NAME
SWF::MovieClip - MovieClip Class
SYNOPSIS
use SWF::MovieClip;
my $movieclip = new SWF::MovieClip();
DESCRIPTION
SWF::MovieClip allows you to add animated objects to your Flash movies.
METHODS
$mc= new SWF::MovieClip()
Returns an SWF::MovieClip object.
$item = $mc->add($swfobject)
When you add following types of objects to the $mc they will return a SWF::DisplayItem:
SWF::Button
SWF::PrebuiltClip (a whole external swf file)
SWF::MovieClip (you can nest them like a tree)
SWF::Shape
SWF::Text
SWF::TextField
SWF::VideoStream
[ToDo: to be verified: When you add a SWF::Sound the return value is a SWF::SoundInstance: $si = $mc->add($sound); ]
$si = $mc->startSound($sound)
Starts making noise and returns an object of SWF::SoundInstance class.
$mc->stopSound($sound)
Stops sound started by startSound() method.
$mc->remove($di)
Removes SWF::DisplayItem $di from the display list.
$mc->nextFrame()
Move to the next frame in the timeline of SWF::MovieClip $mc
$mc->setNumberOfFrames($i)
$mc->setFrames($i)
Sets total number of $mc frames to $i This is an optional autofiller, e.g. when you want to be sure that 2 different movieclips have
100 frames when playing, but the number of nextFrame() calls in these 2 movieclips is unknown or dynamic (dependent on data from
databases, whatever). By default a movieclip the number of frames in the timeline is how often you called $mc->nextFrame for this clip.
$mc->labelFrame($name)
Sets frame name to $name. You are then able to access this frame by name in ActionScript, not just by frame number.
$mc->setScalingGrid($x, $y, $w, $h)
This function (available from SWF>=8) sets a 9 slice scaling grid: 1 2 3 4 5 6 7 8 9 X, y, w and h define a rectangle, which is the
dimension of the center slice(5). All other slices are determined out of the characters bounds and the defined rect. While slice 5 is
scaled vertical and horizontal, slice 2 and 8 are only scaled horizontal. Slice 4 and 6 only vertical. The 4 corner slices are not
scaled (1, 3, 7, 9). [ToDo: to be verified]
$mc->removeScalingGrid()
Removes scaling grid rectangles.
$mc->addInitAction($action)
Adds an initial ActionScript block to MovieClip $mc. These actions are executed before the MovieClip is available as a script object.
[ToDo: to be verified]
$mc->setSoundStream($sound, $rate, [$skip])
Includes streaming sound to a movie. [ToDo: add more doc and a demo here.]
AUTHOR
Soheil Seyfaie (soheil@netcom.ca) Peter Liscovius
see AUTHORS of ming distribution (ming.sf.net)
SEE ALSO
SWF::DisplayItem for how you can modify the instances in a SWF::MovieClip or SWF::Movie SWF, SWF::Action, SWF::InitAction, SWF::Button,
SWF::Movie, SWF::Shape, SWF::Sound, SWF::SoundStream, SWF::Text, SWF::TextField, SWF::VideoStream
perl v5.14.2 2011-10-26 .::SWF::MovieClip(3pm)
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