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gridlock(6) [debian man page]

GRIDLOCK(6)							   Games Manual 						       GRIDLOCK(6)

NAME
Gridlock - collection of grid-based board games SYNOPSIS
Gridlock DESCRIPTION
This manual page documents briefly the Gridlock command. Gridlock is a collection of several grid-based strategy games. The games include Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass Bead, Hexapawn, Quad Wrangle, Cats and Dogs and Moray Eels. After launching the application, the game window will appear. Select the game you want to play from the "Game" popup menu in the upper right. Some games have different starting configurations (board size, grid layout, etc); when one of those games are selected a "Configura- tions" popup menu will appear from which you can select a configuration. The bottom right displays the color and status of the two players. Each player's color is shown by a circle; the player whose turn it is has a filled circle. For games in which players have a score (Ataxx, Eeversi, Glass Bead), the scores are shown next to the player labels. Popup windows underneath each player's label allow you to specify whether each player is human or computer-controlled, and the difficulty of computer players. (Note that "Hard" computer opponents may take a long time to make their moves). The rest of the window contains the game board. To make a move, click on the cell where you wish to place a piece. Ataxx and Breakthrough require that you move from one cell to another; to do this first click on the cell you wish to move from, then click on the cell you wish to move to. For all games, cells that are legal moves will become highlighted when you move the mouse over them. If you are unable to make a move, you can pass by clicking the "Pass" button on the right. The "Restart" button will restart the game, requiring confirmation if a game is in progress. You can play these games over the network. It is possible to save and load games. SEE ALSO
GNUstep(7). AUTHOR
This manual page was written and updated by Gurkan Sengun <gurkan@linuks.mine.nu>, for the Debian GNU/Linux system (but may be used by oth- ers). October 17, 2003 GRIDLOCK(6)

Check Out this Related Man Page

DM(8)                                                       BSD System Manager's Manual                                                      DM(8)

NAME
dm -- dungeon master SYNOPSIS
ln -s dm game DESCRIPTION
dm is a program used to regulate game playing. dm expects to be invoked with the name of a game that a user wishes to play. This is done by creating symbolic links to dm, in the directory /usr/games for all of the regulated games. The actual binaries for these games should be placed in a ``hidden'' directory, /usr/lib/games/dm, that may only be accessed by the dm program. dm determines if the requested game is available and, if so, runs it. The file /etc/dm.conf controls the conditions under which games may be run. The file /etc/nogames may be used to ``turn off'' game playing. If the file exists, no game playing is allowed; the contents of the file will be displayed to any user requesting a game. FILES
/etc/dm.conf configuration file /etc/nogames turns off game playing /usr/lib/games/dm directory of ``real'' binaries /var/games/games.log game logging file SEE ALSO
dm.conf(5) HISTORY
The dm command appeared in 4.3BSD-Tahoe. SECURITY CONSIDERATIONS
Two issues result from dm running the games setgid ``games''. First, all games that allow users to run UNIX commands should carefully set both the real and effective group ids immediately before executing those commands. Probably more important is that dm never be setgid any- thing but ``games'' so that compromising a game will result only in the user's ability to play games at will. Secondly, games which previ- ously had no reason to run setgid and which accessed user files may have to be modified. BSD May 31, 1993 BSD
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