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oolite(6) [debian man page]

OOLITE(6)							   Games Manual 							 OOLITE(6)

NAME
Oolite - a space-sim game SYNOPSIS
oolite DESCRIPTION
This manual page briefly documents Oolite. Oolite is a reinterpretation of the 8-bit classic space shooter/trading game Elite, which was written by Ian Bell and David Braben. FAQ
What is the purpose of the game? To fly from planet to planet, buying and selling goods, shooting pirates or committing acts of piracy. There's no goal other than perhaps to achieve the rank of ELITE. How do I quit? While docked, use the 'F2' key. When in flight, use the 'p' key. I'm still confused, how do I play? Documentation can be found in the /usr/share/doc/oolite directory. You should start with README.TXT.gz for window settings. Then, the PLAYING.TXT.gz document gives a basic overview of the controls. For a full description of all controls, please see the "Oolite Reference Sheet" (OoliteRS.pdf) which is suitable for printing out. Where can I find more information? For the nostalgic, Ian Bell's "Space Traders Flight Training Manual" for the original BBC Elite is still a very good introduction to the game and can be found online <http://home.clara.net/iancgbell/elite/manual.htm>. A large amount of additional information, including advice for newcomers, Oolite Expansion Packs (OXP), the Elite/Oolite wiki, and the Oolite Bulletin Board is linked from the Oolite home page <http://www.oolite.org/>. What do the various colors represent on the radar? o White - unpowered items that can't mass-lock the in-system drive. o Green/Yellow - navigation buoys. o Yellow - powered craft. o Red - powered craft identified as hostile. o Green - space stations. o Green/Red - thargoids o Purple - police o Blue/Red - police on intercept o Red/Yellow - active mine (about to detonate) AUTHOR
Oolite was written by Giles Williams and others, and it was ported to the GNU/Linux operating system by the Oolite Linux project. The original version can be found at the Oolite home page <http://www.oolite.org/>. This manual page was written by Eddy Petrisor <eddy.petrisor@gmail.com>, for the Debian project and updated by various maintainers, (but may be used by others). March 6th, 2011 OOLITE(6)

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XSOL(6) 							   Games Manual 							   XSOL(6)

NAME
xsol - X Solitaire SYNOPSIS
xsol DESCRIPTION
This manual page briefly documents xsol , a simple Motif/ Lesstif version of the classic solitaire game. It was written for the Debian GNU/Linux distribution because the original program does not have a manual page. HOW TO PLAY
Solitaire is a card game. At the start you are presented with seven columns of cards. First has only one card, second one has two, third three and so on (28 in total), but only the first card in every column is shown ('opened'). Also there is the deck (24 cards at the start), and four emtpy places for suit stacks. Cards in the deck and in the columns are unsorted, and the object of Solitaire is to use all the cards in the deck to build up the four suit stacks in ascending order, beginning with the aces. You can accomplish that by dragging and dropping the red onto the black (and black onto the red) cards between the columns, and between the deck and the columns (but not the other way around). When you see a whole turned card, click on it to see it ('open' it) and to be able to move it somewhere. Deck is opened by clicking on it; once you reach the end of the deck, just click once more and you'll reopen it. If you reach a point when you can't move any more cards to the stacks, and rearranging cards in columns and the deck gets you nowhere, the game is over. Start it again. OPTIONS
You can access all options within the program, through the 'Game' menu. There you have four options: New game - start a new game, Undo - undo last move, Options - configure these options: Timed game - should we count the seconds? Keep score - should we count the score? Show number of cards in deck - should we show it? Draw one - card from the deck, Draw three - cards from the deck. About - shows information about the author. Exit - quits the game. AUTHOR
xsol was written by Brian Masney <masneyb@newwave.net>, and this manual page was written by Josip Rodin <jrodin@jagor.srce.hr>. Debian Project March 1999 XSOL(6)
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