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pente(6) [debian man page]

Pente(6)							   Games Manual 							  Pente(6)

NAME
pente - Game of five in a row SYNOPSIS
pente -help pente [ <options> ] HOW TO PLAY PENTE
Pente is the American name of a Japanese game called ``ni-nuki'', which is a variant of the ancient game ``go-moku''. Pente is played on a 19x19 grid with stones of two different colors. Each player chooses one set of stones; then the players take turns placing their stones on any unoccupied intersection until one player wins. There are two ways to win. If a player makes five or more stones in a straight line (across, down, or diagonally), then that player wins. Or, if a player captures five pairs of his or her opponent's stones, that player also wins. Stones may be captured in pairs only. To capture a pair of stones, a player must place one stone on either side of the pair. The first move is placed in the center of the board. To make up for the advantage of going first, the first player's second move must be at least three spaces from their first. This sounds confusing, so don't worry about it; just play, and if the computer won't let you move where you want on your second move, play somewhere farther away. That's it! These directions are pretty terse, but if you have an X display there are better directions available through the ``help'' but- ton. You can also try playing a few games; the rules are simple enough that you can pick them up easily just by playing. THE PROGRAM
This program has support for many different display types. Depending on the compile options used, X Windows, Curses, and a plain text for- mat may be available. The exact display type used will be chosen by the program, or it may be selected with a command line switch. Infor- mation on the switches is available with pente -help. Most of the command line switches can also be set with the ``setup'' window of the X interface. Any changes you make there will be saved in the .pente.ad file and remembered the next time that you play. The command line switches can also be set with an X default. For example, if you want to set black and white to be the default mode, you can run pente with pente -nocolor, or you can add pente*color: 0 to your X defaults, or you can just turn off color in the ``setup'' win- dow. Pente will store a new .pente.ad file every time you run it. In this file it will save the current state of Pente. This is handy; you don't normally have to set command line switches since Pente will remember them in the .pente.ad file. BUGS
Sometimes the .pente.ad file gets some bad data in it. Just delete the file and then you can start from scratch again. AUTHOR
Bill Shubert (wms@igoweb.org) French text by Eric Dupas (dupas@univ-mlv.fr) Italian text by Andrea Borgia (email: borgia@cs.unibo.it; homepage: http://www.cs.unibo.it/~borgia) 31 July 2001 Pente(6)

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TENNIX(6)							   Games Manual 							 TENNIX(6)

NAME
tennix -- A funny 2D tennis game with network play support SYNOPSIS
tennix [options] DESCRIPTION
tennix is a top-view 2D tennis game. It features a two-player game mode and a single-player mode against the computer. This is the SDL port of a DOS game written in 2003. The original game can still be found on the web at http://thp.io/2003/tennix/ CONTROLS
You can select the controls directly in the menu. Usually, in two-player game mode, player 1 plays using W, S, D, E, F and player 2 plays using O, L, K, I, J. You can also play using mouse, gamepad or Joystick. When using network play, you have to configure your opponent with the input device "Network player", and make sure that the opponent does the same thing (but in reverse). P (Un)pause the game F Switch between windowed and fullscreen mode OPTIONS
-f, --fullscreen Start the game in fullscreen mode -b, --benchmark Start the game in benchmark/attract mode (AI vs AI, auto-start, no menu) -m, --master <IP-of-slave> Network play mode; play as master and send input over to slave via the given IP -s, --slave <IP-of-master> Network play mode; play as slave and send input over to master via the given IP -h, --help Show summary of options HOMEPAGE
http://icculus.org/tennix/ AUTHOR
The author and current maintainer of Tennix is Thomas Perl (thp.io/about). This manual page was written by Andrea Colangelo (warp10@ubuntu.com) for the Ubuntu system (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version pub- lished by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. Tennix 2011 Edition February 2011 TENNIX(6)
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