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qtads(6) [debian man page]

QTADS(6)							   User Manuals 							  QTADS(6)

NAME
QTads - Multimedia interpreter for TADS games SYNOPSIS
qtads [ game-file ] DESCRIPTION
QTads is an interpreter that can run games written in TADS. TADS is a programming language written by Michael J. Roberts, designed to implement text-adventure games (Interactive Fiction), similar to those developed by Infocom in 1980-1990, as well as other companies (like Legend Entertainment, Level 9, etc). If you liked games like "Zork", "Adventure", "Trinity", or "Eric the Unready", you'll feel right at home. This version of QTads supports both TADS versions in use today; traditional TADS 2 as well as the new TADS 3 format. It runs on a variety of systems, including MS Windows and every Unix system for which the Qt library is available, including Linux and Mac OSX. OPTIONS
With no arguments, QTads will by default ask you for a filename, unless this prompting has been disabled in the configuration dialog. The optional filename can be used to start a game immediately. LICENSE
QTads is a Free program, dual-licensed under the GNU General Public License (GPL) as well as the HTML TADS Freeware Source Code License. See the file COPYING (included in the package of the program), or the "Help->About" menu for details. AUTHORS
This program is written and maintained by Nikos Chantziaras <realnc@gmail.com>. ACKNOWLEDGEMENTS
The reference implementation of the TADS VM was done by Mike Roberts. Several people helped making QTads a better program. See the file CREDITS or the "Help->About" menu for a list of names. SEE ALSO
frotz(6), inform(1) April 2010 QTADS(6)

Check Out this Related Man Page

DM(8)							    BSD System Manager's Manual 						     DM(8)

NAME
dm -- dungeon master SYNOPSIS
ln -s dm game DESCRIPTION
dm is a program used to regulate game playing. dm expects to be invoked with the name of a game that a user wishes to play. This is done by creating symbolic links to dm, in the directory /usr/games for all of the regulated games. The actual binaries for these games should be placed in a ``hidden'' directory, /usr/lib/games/dm, that may only be accessed by the dm program. dm determines if the requested game is available and, if so, runs it. The file /etc/dm.conf controls the conditions under which games may be run. The file /etc/nogames may be used to ``turn off'' game playing. If the file exists, no game playing is allowed; the contents of the file will be displayed to any user requesting a game. FILES
/etc/dm.conf configuration file /etc/nogames turns off game playing /usr/lib/games/dm directory of ``real'' binaries /var/games/games.log game logging file SEE ALSO
dm.conf(5) HISTORY
The dm command appeared in 4.3BSD-Tahoe. SECURITY CONSIDERATIONS
Two issues result from dm running the games setgid ``games''. First, all games that allow users to run UNIX commands should carefully set both the real and effective group ids immediately before executing those commands. Probably more important is that dm never be setgid any- thing but ``games'' so that compromising a game will result only in the user's ability to play games at will. Secondly, games which previ- ously had no reason to run setgid and which accessed user files may have to be modified. BSD
May 31, 1993 BSD
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