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reminiscence(6) [debian man page]

REMINISCENCE(6) 						   REminiscence 						   REMINISCENCE(6)

NAME
reminiscence - a wrapper around rs with changed defaults SYNOPSIS
reminiscence reminiscence --datapath path reminiscence --savepath path reminiscence --levelnum num reminiscence --help DESCRITION
reminiscence is a tiny wrapper for /usr/games/rs, the REminiscence engine. It supports the same options as rs(6). The wrapper bails out if the data directory does not exist. It will also create the save game directory if needed. OPTIONS
--datapath path Use path for locating game data. Defaults to .reminiscence/data in user's home directory. reminiscence exits with an error if the directory does not exist. --savepath path Use path for game saves. Defaults to .reminiscence/save in user's home directory. The directory is created if needed. --levelnum num Start from level num. Default is 0. --help Display short usage info. SEE ALSO
rs(6) COPYRIGHT AND LICENSE
Copyright 2010, 2011 Damyan Ivanov dmn@debian.org Permission is granted to use this work, with or without modifications, provided that this notice is retained. If we meet some day, and you think this stuff is worth it, you can buy me a beer in return. REminiscence 0.1.9 2011-03-17 REMINISCENCE(6)

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RUNNING-BEAR(6) 						   Games Manual 						   RUNNING-BEAR(6)

NAME
running-bear -- The launcher for games made with the Bear Engine. SYNOPSIS
running-bear --data-path=path ... --item-library=path ... --start-level=path [-h] [--log-concise] [--log-file=file] [--log- level=string] [--log-uniq] [-v] [--active-area=integer] [--fullscreen | --windowed ] [--game-name=string] [--game-var-assign- ment=character] [--screen-height=integer] [--screen-width=integer] [--set-game-var-bool=name=value ...] [--set-game-var-int=name=value ...] [--set-game-var-real=name=value ...] [--set-game-var-string=name=value ...] [--set-game-var-uint=name=value ...] --stats-destina- tion=url DESCRIPTION
This program is a launcher for games made with the Bear Engine. OPTIONS
The following options can be passed to the program: --active-area=integer The margin around the camera in which we check for activity. --data-path=path Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one. --fullscreen Run the game in fullscreen mode. --game-name=string The name of the game. --game-var-assignment=character Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable. -h, --help Show summary of options. --item-library=path Path to a library containing items for the game. --log-concise Do not display log messages that have recently been displayed. --log-file=file Write log output in "file". --log-level=string Output log messages up to a given level, among "error", "warning" and "verbose". --log-uniq Do not display the same log message successively. --screen-height=integer The height of the screen --screen-width=integer The width of the screen. --set-game-var-bool=name=value Set the value of a boolean game variable. --set-game-var-int=name=value Set the value of an integer game variable. --set-game-var-real=name=value Set the value of a real number game variable. --set-game-var-string=name=value Set the value of a string game variable. --set-game-var-uint=name=value Set the value of a non negative integer game variable. --start-level=string The path to the first level to run, relatively to the data paths. --stats-destination=url Set the value of the destination to which game statistics are sent. -v, --version Print the version of the engine and exit. --windowed Run the game in a window. AUTHOR
This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. RUNNING-BEAR(6)
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