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xsoldier(6) [debian man page]

XSOLDIER(6)							   Games Manual 						       XSOLDIER(6)

NAME
xsoldier - a space-based shoot'em up game SYNOPSIS
xsoldier [-dwcsh] [-displayname] [-waitnumber] [-cmap] [-score] [-help] [-maxlevel] DESCRIPTION
This manual page was written for the Debian GNU/Linux distribution because the original program does not have a manual page. xsoldier is a space-based shoot'em up game. You fly around and try to kill everything that moves... and everything that doesn't move... You get the idea. OPTIONS
-d, -display name The (X window) display on which you want to play the game. -w, -wait number Set the speed of the game. A higher number means the game runs slower. If you use this option the ranking mode is turned off. -c, -cmap Do nothing (only for backward compatibility). -s, -score Show the TOP10 soldiers, i.e. the highscore. -h, -help Show a short help text and exit. -maxlevel Force max level enemy attack, making your life really harder. -nopausemessage Don't show "Press [p] to resume game." message when the game is paused. Useful for capturing a screen snapshot. BUGS
Please report any bugs you find to Yuusuke HASHIMOTO <s945750@educ.info.kanagawa-u.ac.jp> LICENSE
xsoldier is covered by the GNU General Public License (GPL). AUTHOR
Yuusuke HASHIMOTO <s945750@educ.info.kanagawa-u.ac.jp> This manual page was written by Uwe Hermann <uh1763@hermann-uwe.de>, for the Debian GNU/Linux system (but may be used by others). Modified by Oohara Yuuma <oohara@libra.interq.or.jp>. SEE ALSO
xbat(6), chromium(6), powermanga(6), xkobo(6). Sat, 6 Apr 2002 XSOLDIER(6)

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TENMADO(6)							  tenmado manual							TENMADO(6)

NAME
tenmado - hard-core shoot 'em up game in blue-or-red world SYNOPSIS
tenmado [ --dump stage ] [ --full-screen ] [ --help ] [ --slow ] [ --stage stage ] [ --undump stage ] [ --undump-default ] [ --version ] DESCRIPTION
tenmado is a vertically scrolling, late 1990s style (that is, a massive number of enemy shots against a smaller-than-it-looks spaceship) shoot 'em up game. A very accurate collision detection makes it a game of dexterity. If something looks like a triangle, it is a trian- gle, not a rectangle of similar size. However, surviving is only 20% of the game. The main feature of tenmado is the "color chain bonus". You can get a very big score (about 100 times bigger than a normal enemy-destruction point) by destroying enemies of the same color successively. It is easy or difficult depending on how greedy you are. In the game, use cursor keys to move, press space key to shoot (auto-repeat). A joystick is also available for move and shoot. Note that you must plug the joystick before you invoke tenmado. For more information, see the tutorial demo by choosing it from the menu in the title. Also check the README file which can be found at /usr/share/doc/tenmado/README . OPTIONS
--dump stage Write high score data to standard output and exit. Usually you save the output in a file and later use that file as the input of --undump. stage must be between 0 and 5. stage 0 means total score. stage 1 -- 5 means each stage score. --full-screen Run the game in the full screen mode. --help Print a help message and exit. --slow Run the game at the half speed. Technically, the length of waiting between each frame is doubled. This slows down everything in the game, including your ship. The idea is to study the enemy formations for a later (normal speed) play. The animation may be rough because this option gives you only about 16 fps. You can't enter the high score lists with this option. --stage stage Start the game at the specified stage. stage must be between 1 and 5. Note that you can play only one stage (the specified one) and you can't enter the high score lists. --undump stage Read high score data from standard input, save them and exit. The input is usually the output of --dump. stage must be between 0 and 5. stage 0 means total score. stage 1 -- 5 means each stage score. Only the superuser may use this option. --undump-default If at least one high score list is empty, read the default high score data, save them and exit. If not, do nothing. The main pur- pose of this option is to create high score database files at installation time so that you can set their permission. --version Print version information, license information and the disclaimer, then exit. BUGS
Please report any bugs you find to Oohara Yuuma <oohara@libra.interq.or.jp>. AUTHOR
Oohara Yuuma <oohara@libra.interq.or.jp> Project Geeste Thu, 16 Jan 2003 TENMADO(6)
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