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advent(6) [minix man page]

ADVENT(6)							   Games Manual 							 ADVENT(6)

NAME
advent, adventure - an exploration game SYNOPSIS
advent DESCRIPTION
The object of the game is to locate and explore Colossal Cave, find the treasures hidden there, and bring them back to the building with you. The program is self-descriptive to a point, but part of the game is to discover its rules. To terminate a game, type `quit'; to save a game for later resumption, type `save' now, and `restore' when you resume. FILES
advent.sav A saved adventure game. 7th Edition May 6, 1986 ADVENT(6)

Check Out this Related Man Page

GOMOKU(6)							 BSD Games Manual							 GOMOKU(6)

NAME
gomoku -- game of 5 in a row SYNOPSIS
gomoku [-bcdu] [-D debugfile] [inputfile] DESCRIPTION
gomoku is a two player game where the object is to get 5 in a row horizontally, vertically or diagonally on a 19 by 19 grid. By convention, black always moves first. With no arguments, gomoku will display a playing board and prompt for moves from the user. Valid moves are a let- ter for the column and a number for the row of an empty board location. Entering ``quit" or ``resign" will end the game. You can save the current state of the game by entering ``save" and supplying a file name when prompted. The optional file inputfile can be used to restore a saved game. The options are: -b This option sets background mode. Input moves are read from standard input, the computer picks a move, and prints it to standard output. The first input line should be either ``black" or ``white" to specify whether gomoku has the first move or not respectively. This option was intended for game tournaments where a referee program handles the board display and pits one program against another. -c Computer versus computer. gomoku will play a game against itself. This is mostly used for testing. -d Print debugging information. Repeating this option more than once yields more detailed information. -D debugfile Print the debug information to debugfile instead of to the standard output. -u User versus user. This is mostly used for testing. AUTHOR
Ralph Campbell ACKNOWLEDGEMENTS
The board display routines were based on the goref program written by Peter Langston. BSD
August 4, 1994 BSD
Man Page

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1. UNIX for Dummies Questions & Answers

UNIX 'adventure'/game.

Hi there.. I know this is a kind low question, but do anyone know where I can find some hints and or clues for the "adventure" game on UNIX ? ( /usr/games/adventure ). I already searched on this forum but didnt find the answer to my question. Thanks a lot.... (3 Replies)
Discussion started by: TARFU
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2. Homework & Coursework Questions

parsing colossal cave adventure advent.dat

Use and complete the template provided. The entire template must be completed. If you don't, your post may be deleted! 1. The problem statement, all variables and given/known data: The course work is to implement "Colossal Cave Adventure"(350 original version) in C programming on unix... (1 Reply)
Discussion started by: tamil.pamaran
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