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mpsmatrixcopydescriptor(3) [mojave man page]

MPSMatrixCopyDescriptor(3)				 MetalPerformanceShaders.framework				MPSMatrixCopyDescriptor(3)

NAME
MPSMatrixCopyDescriptor SYNOPSIS
#import <MPSMatrixCombination.h> Inherits NSObject. Instance Methods (nonnull instancetype) - initWithDevice:count: (void) - setCopyOperationAtIndex:sourceMatrix:destinationMatrix:offsets: (nonnull instancetype) - initWithSourceMatrices:destinationMatrices:offsetVector:offset: (nonnull instancetype) - init Class Methods (nonnull instancetype) + descriptorWithSourceMatrix:destinationMatrix:offsets: Method Documentation + (nonnull instancetype) descriptorWithSourceMatrix: (MPSMatrix *__nonnull) sourceMatrix(MPSMatrix *__nonnull) destinationMatrix(MPSMatrixCopyOffsets) offsets convenience allocator for single copies - (nonnull instancetype) init - (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(NSUInteger) count initialize a MPSMatrixCopyDescriptor with default values. Use -setCopyOperationAtIndex:sourceMatrix:destinationMatrix:copyOffsets to initialize. All indices must be initialized before use. Parameters: device The device on which the copy will be performed count The number of copy operations the object will encode Returns: A MPSMatrixCopyDescriptor. It still needs to be initialized with -setCopyOperationAtIndex:sourceMatrix:destinationMatrix:copyOffsets - (nonnull instancetype) initWithSourceMatrices: (NSArray< MPSMatrix * > *__nonnull) sourceMatrices(NSArray< MPSMatrix * > *__nonnull) destinationMatrices(MPSVector *__nullable) offsets(NSUInteger) byteOffset Initialize a MPSMatrixCopyDescriptor using offsets generated on the GPU Use this method when the offsets needed are coming from GPU based computation. Parameters: sourceMatrices A list of matrices from which the matrix data is read destinationMatrices A list of matrices to which to write the data. The count must match the number of source matrices. offsets A MPSVector of type MPSDataTypeUInt32 containing the list of offsets, stored as a packed array of MPSMatrixCopyOffsets. byteOffset A byte offset into the offsets vector where the data starts in 'offsets'. This value must be a multiple of 16. Returns: A valid MPSMatrixCopyDescriptor to represent the list of copy operations - (void) setCopyOperationAtIndex: (NSUInteger) index(MPSMatrix *__nonnull) sourceMatrix(MPSMatrix *__nonnull) destinationMatrix(MPSMatrixCopyOffsets) offsets Initialize a MPSMatrixCopyDescriptor using offsets generated on the CPU This is for one at a time intialization of the copy operations Parameters: index The index of the copy operation sourceMatrix The source matrix for this copy operation destinationMatrix The destination matrix for this copy operation offsets The offsets to use for the copy operation Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSMatrixCopyDescriptor(3)

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MPSMatrixDecompositionCholesky(3)			 MetalPerformanceShaders.framework			 MPSMatrixDecompositionCholesky(3)

NAME
MPSMatrixDecompositionCholesky SYNOPSIS
#import <MPSMatrixDecomposition.h> Inherits MPSMatrixUnaryKernel. Instance Methods (nonnull instancetype) - initWithDevice:lower:order: (void) - encodeToCommandBuffer:sourceMatrix:resultMatrix:status: Additional Inherited Members Detailed Description This depends on Metal.framework. A kernel for computing the Cholesky factorization of a matrix. A MPSMatrixDecompositionLU object computes one of the following factorizations of a matrix A: A = L * L**T A = U**T * U A is a symmetric positive-definite matrix for which the factorization is to be computed. L and U are lower and upper triangular matrices respectively. Method Documentation - (void) encodeToCommandBuffer: (nonnull id< MTLCommandBuffer >) commandBuffer(MPSMatrix *__nonnull) sourceMatrix(MPSMatrix *__nonnull) resultMatrix(__nullable id< MTLBuffer >) status Encode a MPSMatrixDecompositionCholesky kernel into a command Buffer. Parameters: commandBuffer A valid MTLCommandBuffer to receive the encoded filter sourceMatrix A valid MPSMatrix containing the source data. Must have enough space to hold a order x order matrix. resultMatrix A valid MPSMatrix to contain the result. Must have enough space to hold a order x order matrix. status A MTLBuffer which indicates the resulting MPSMatrixDecompositionStatus value. This function encodes the MPSMatrixDecompositionCholesky object to a valid command buffer. If during the factorization a leading minor of the matrix is found to be not positive definite, MPSMatrixDecompositionNonPositiveDefinite will be returned in the provided status buffer. Previously computed pivots and the non positive pivot are written to the result, but the factorization does not complete. The data referenced by the MTLBuffer is not valid until the command buffer has completed execution. If the matrix return status is not desired NULL may be provided. If the return status is MPSMatrixDecompositionStatusSuccess, resultMatrix contains the resulting factors in its lower or upper triangular regions respectively. This kernel functions either in-place, if the result matrix completely aliases the source matrix, or out-of-place. If there is any partial overlap between input and output data the results are undefined. - (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(BOOL) lower(NSUInteger) order Initialize an MPSMatrixDecompositionCholesky object on a device Parameters: device The device on which the kernel will execute. lower A boolean value indicating if the lower triangular part of the source matrix is stored. If lower = YES the lower triangular part will be used and the factor will be written to the lower triangular part of the result, otherwise the upper triangular part will be used and the factor will be written to the upper triangular part. order The number of rows and columns in the source matrix. Returns: A valid MPSMatrixDecompositionCholesky object or nil, if failure. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSMatrixDecompositionCholesky(3)
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