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acosh(3) [netbsd man page]

ACOSH(3)						   BSD Library Functions Manual 						  ACOSH(3)

NAME
acosh, acoshf -- inverse hyperbolic cosine function LIBRARY
Math Library (libm, -lm) SYNOPSIS
#include <math.h> double acosh(double x); float acoshf(float x); DESCRIPTION
The acosh() and acoshf() functions compute the inverse hyperbolic cosine of the real argument x. RETURN VALUES
If x is less than one, acosh(x) and acoshf(x) return NaN and set the global variable errno to EDOM. SEE ALSO
asinh(3), atanh(3), exp(3), math(3) HISTORY
The acosh() function appeared in 4.3BSD. BSD
May 6, 1991 BSD

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ACOSH(3)						   BSD Library Functions Manual 						  ACOSH(3)

NAME
acosh -- inverse hyperbolic cosine function SYNOPSIS
#include <math.h> double acosh(double x); long double acoshl(long double x); float acoshf(float x); DESCRIPTION
The acosh() function computes the principle value of the inverse hyperbolic cosine of x. The result is in the range [0, +infinity]. SPECIAL VALUES
acosh(1) returns +0. acosh(x) returns a NAN and raises the "invalid" floating-point exception for x < 1. acosh(+infinity) returns +infinity. VECTOR OPERATIONS
If you need to apply the acosh() function to SIMD vectors or arrays, using the following functions provided by the Accelerate.framework may give significantly better performance: #include <Accelerate/Accelerate.h> vFloat vacoshf(vFloat x); void vvacoshf(float *y, const float *x, const int *n); void vvacosh(double *y, const double *x, const int *n); SEE ALSO
asinh(3), atanh(3), exp(3), math(3) STANDARDS
The acosh() function conforms to ISO/IEC 9899:2011. HISTORY
The acosh() and acoshf() function appeared in 4.3BSD. 4.3 Berkeley Distribution December 11, 2006 4.3 Berkeley Distribution
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