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exconfig(3alleg4) [netbsd man page]

exconfig(3alleg4)						  Allegro manual						 exconfig(3alleg4)

NAME
exconfig - Using the configuration routines. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exconfig DESCRIPTION
This is a very simple program showing how to use the Allegro configuration (ini file) routines. A first look at the example shows nothing more than a static graphic and the wait for a key press. However, the way this graphic is displayed is configured through a custom excon- fig.ini file which is loaded manually. From this file the example obtains parameters like fullscreen/windowed mode, a specific graphic res- olution to set up, which graphic to show, how to blit it on the screen, etc. SEE ALSO
BITMAP(3alleg4), END_OF_MAIN(3alleg4), RGB(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), destroy_bitmap(3alleg4), font(3alleg4), get_config_argv(3alleg4), get_config_int(3alleg4), get_con- fig_string(3alleg4), install_keyboard(3alleg4), line(3alleg4), load_bitmap(3alleg4), makecol(3alleg4), pop_config_state(3alleg4), push_con- fig_state(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_config_file(3alleg4), set_gfx_mode(3alleg4), set_pal- ette(3alleg4), stretch_blit(3alleg4), textout_centre_ex(3alleg4), textprintf_centre_ex(3alleg4), ustrdup(3alleg4), ustricmp(3alleg4) Allegro version 4.4.2 exconfig(3alleg4)

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exzbuf(3alleg4) 						  Allegro manual						   exzbuf(3alleg4)

NAME
exzbuf - Z-buffered polygons demo. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exzbuf DESCRIPTION
This program demonstrates how to use Z-buffered polygons and floating point 3D math routines. It also provides a simple way to compute fps (frames per second) using a timer. After selecting a screen resolution through the standard GUI dialog, the example shows two 3D cubes rotating and intersecting each other. Rather than having full polygons incorrectly overlap other polygons due to per-polygon sorting, each pixel is drawn at the correct depth. SEE ALSO
BITMAP(3alleg4), END_OF_FUNCTION(3alleg4), END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4), LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4), PAL- ETTE(3alleg4), POLYTYPE_GCOL(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4), ZBUFFER(3alleg4), allegro_error(3alleg4), allegro_exit(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), apply_matrix_f(3alleg4), bitmap_color_depth(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), clear_zbuffer(3alleg4), create_bitmap(3alleg4), create_zbuffer(3alleg4), desktop_palette(3alleg4), destroy_bitmap(3alleg4), destroy_zbuffer(3alleg4), font(3alleg4), get_transformation_matrix_f(3alleg4), gfx_mode_select_ex(3alleg4), install_int(3alleg4), install_keyboard(3alleg4), install_mouse(3alleg4), install_timer(3alleg4), keypressed(3alleg4), pal- ette_color(3alleg4), persp_project_f(3alleg4), polygon_z_normal_f(3alleg4), quad3d_f(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), set_palette_range(3alleg4), set_projection_viewport(3alleg4), set_zbuffer(3alleg4), textprintf_ex(3alleg4), vsync(3alleg4) Allegro version 4.4.2 exzbuf(3alleg4)
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