DAB(6) BSD Games Manual DAB(6)NAME
dab -- Dots and Boxes game
SYNOPSIS
dab [-aw] [-n ngames] [-p <c|h><c|h>] [xdim [ydim]]
DESCRIPTION
dab is a game where each player tries to complete the most boxes. A turn consists of putting one border of a box; the player setting the
fourth and final border of a box gets the point for the box and has another turn.
The keys used are the vi keys: k for up, j for down, h for left, and l for right. To switch between even and odd rows, use one of the fol-
lowing keys: u (diagonal right up), y (diagonal left up), b (diagonal left down), n (diagonal right down); <space> sets a new border, CTRL-L
and CTRL-R redraw the screen, and q quits the game.
Support options are:
-a Don't use the alternate character set.
-n ngames ngames games will be played. (Especially useful in -p cc mode.)
-p <c|h><c|h> Select which of the two players is a human or a computer. The first argument is the first player; c stands for computer and
h for human.
-w Wait for a character press between games.
xdim and ydim define the size of the board in the x and y dimensions.
SEE ALSO
Elwyn R. Berlekamp, The Dots and Boxes Game: Sophisticated Child's Play, A K Peters, http://www.akpeters.com/book.asp?bID=111, 2000.
AUTHORS
Christos Zoulas <christos@NetBSD.org>
BSD December 24, 2003 BSD
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DAB(6) BSD Games Manual DAB(6)NAME
dab -- Dots and Boxes game
SYNOPSIS
dab [-aw] [-n ngames] [-p <c|h><c|h>] [xdim [ydim]]
DESCRIPTION
dab is a game where each player tries to complete the most boxes. A turn consists of putting one border of a box; the player setting the
fourth and final border of a box gets the point for the box and has another turn.
The keys used are the vi keys: k for up, j for down, h for left, and l for right. To switch between even and odd rows, use one of the fol-
lowing keys: u (diagonal right up), y (diagonal left up), b (diagonal left down), n (diagonal right down); <space> sets a new border, CTRL-L
and CTRL-R redraw the screen, and q quits the game.
Support options are:
-a Don't use the alternate character set.
-n ngames ngames games will be played. (Especially useful in -p cc mode.)
-p <c|h><c|h> Select which of the two players is a human or a computer. The first argument is the first player; c stands for computer and
h for human.
-w Wait for a character press between games.
xdim and ydim define the size of the board in the x and y dimensions.
AUTHORS
Christos Zoulas <christos@NetBSD.org>
SEE ALSO
Elwyn R. Berlekamp, The Dots and Boxes Game: Sophisticated Child's Play, A K Peters, 2000, http://www.akpeters.com/book.asp?bID=111.
BSD December 24, 2003 BSD
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