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set_color_depth(3alleg4) [osx man page]

set_color_depth(3alleg4)					  Allegro manual					  set_color_depth(3alleg4)

NAME
set_color_depth - Sets the global pixel color depth. Allegro game programming library. SYNOPSIS
#include <allegro.h> void set_color_depth(int depth); DESCRIPTION
Sets the pixel format to be used by subsequent calls to set_gfx_mode() and create_bitmap(). Valid depths are 8 (the default), 15, 16, 24, and 32 bits. Example: set_color_depth(32); if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) { abort_on_error("Couldn't set a 32 bit color resolution"); } Note that the screen color depth won't change until the next successful call to set_gfx_mode(). SEE ALSO
get_color_depth(3alleg4), set_gfx_mode(3alleg4), set_color_conversion(3alleg4), makecol(3alleg4), getr(3alleg4), desk- top_color_depth(3alleg4) Allegro version 4.4.2 set_color_depth(3alleg4)
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