XtAddExposureToRegion(3) XT FUNCTIONS XtAddExposureToRegion(3)NAME
XtAddExposureToRegion - merge exposure events into a region
SYNTAX
void XtAddExposureToRegion(XEvent *event, Region region);
ARGUMENTS
event Specifies a pointer to the Expose or GraphicsExpose event.
region Specifies the region object (as defined in <X11/Xutil.h>).
DESCRIPTION
The XtAddExposureToRegion function computes the union of the rectangle defined by the exposure event and the specified region. Then, it
stores the results back in region. If the event argument is not an Expose or GraphicsExpose event, XtAddExposureToRegion returns without
an error and without modifying region.
This function is used by the exposure compression mechanism (see Section 7.9.3).
SEE ALSO
X Toolkit Intrinsics - C Language Interface
Xlib - C Language X Interface
X Version 11 libXt 1.0.7 XtAddExposureToRegion(3)
Check Out this Related Man Page
XUnionRectWithRegion() XUnionRectWithRegion()
Name
XUnionRectWithRegion - add a rectangle to a region.
Synopsis
XUnionRectWithRegion(rectangle, src_region, dest_region_return)
XRectangle *rectangle;
Region src_region;
Region dest_region_return;
Arguments
rectangle Specifies the rectangle to add to the region.
src_region
Specifies the source region to be used.
dest_region_return
Specifies the resulting region. May be the same as src_region.
Description
XUnionRectWithRegion() computes the destination region from a union of the specified rectangle and the specified source region. The source
and destination regions may be the same.
One common application of this function is to simplify the combining of the rectangles specified in contiguous Expose events into a
clip_mask in the GC, thus restricting the redrawn areas to the exposed rectangles. Use XUnionRectWithRegion() to combine the rectangle in
each Expose event into a region, then call XSetRegion(). XSetRegion() sets the clip_mask in a GC to the region. In this case, src_region
and dest_region_return would be the same region.
If src_region and dest_region_return are not the same region, src_region is copied to dest_region_return before the rectangle is added to
dest_region_return.
For more information on regions, see Volume One, Chapter 6, Drawing Graphics and Text.
Structures
typedef struct {
short x, y;
unsigned short width, height;
} XRectangle;
Region is a pointer to an opaque data type.
See Also
XClipBox(), XDestroyRegion(), XEmptyRegion(), XEqualRegion(), XIntersectRegion(), XOffsetRegion(), XPointInRegion(), XPolygonRegion(),
XRectInRegion(), XSetRegion(), XShrinkRegion(), XSubtractRegion(), XUnionRegion(), XXorRegion().
Xlib - Resource Manager XUnionRectWithRegion()
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