DAB(6) BSD Games Manual DAB(6)NAME
dab -- Dots and Boxes game
SYNOPSIS
dab [-aw] [-n ngames] [-p <c|h><c|h>] [xdim [ydim]]
DESCRIPTION
dab is a game where each player tries to complete the most boxes. A turn consists of putting one border of a box; the player setting the
fourth and final border of a box gets the point for the box and has another turn.
The keys used are the vi keys: k for up, j for down, h for left, and l for right. To switch between even and odd rows, use one of the fol-
lowing keys: u (diagonal right up), y (diagonal left up), b (diagonal left down), n (diagonal right down); <space> sets a new border, CTRL-L
and CTRL-R redraw the screen, and q quits the game.
Support options are:
-a Don't use the alternate character set.
-n ngames ngames games will be played. (Especially useful in -p cc mode.)
-p <c|h><c|h> Select which of the two players is a human or a computer. The first argument is the first player; c stands for computer and
h for human.
-w Wait for a character press between games.
xdim and ydim define the size of the board in the x and y dimensions.
AUTHORS
Christos Zoulas <christos@NetBSD.org>
SEE ALSO
Elwyn R. Berlekamp, The Dots and Boxes Game: Sophisticated Child's Play, A K Peters, 2000, http://www.akpeters.com/book.asp?bID=111.
BSD December 24, 2003 BSD
Check Out this Related Man Page
GRIDLOCK(6) Games Manual GRIDLOCK(6)NAME
Gridlock - collection of grid-based board games
SYNOPSIS
Gridlock
DESCRIPTION
This manual page documents briefly the Gridlock command.
Gridlock is a collection of several grid-based strategy games. The games include Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass
Bead, Hexapawn, Quad Wrangle, Cats and Dogs and Moray Eels.
After launching the application, the game window will appear. Select the game you want to play from the "Game" popup menu in the upper
right. Some games have different starting configurations (board size, grid layout, etc); when one of those games are selected a "Configura-
tions" popup menu will appear from which you can select a configuration.
The bottom right displays the color and status of the two players. Each player's color is shown by a circle; the player whose turn it is
has a filled circle. For games in which players have a score (Ataxx, Eeversi, Glass Bead), the scores are shown next to the player labels.
Popup windows underneath each player's label allow you to specify whether each player is human or computer-controlled, and the difficulty
of computer players. (Note that "Hard" computer opponents may take a long time to make their moves).
The rest of the window contains the game board. To make a move, click on the cell where you wish to place a piece. Ataxx and Breakthrough
require that you move from one cell to another; to do this first click on the cell you wish to move from, then click on the cell you wish
to move to. For all games, cells that are legal moves will become highlighted when you move the mouse over them. If you are unable to make
a move, you can pass by clicking the "Pass" button on the right. The "Restart" button will restart the game, requiring confirmation if a
game is in progress.
You can play these games over the network. It is possible to save and load games.
SEE ALSO GNUstep(7).
AUTHOR
This manual page was written and updated by Gurkan Sengun <gurkan@linuks.mine.nu>, for the Debian GNU/Linux system (but may be used by oth-
ers).
October 17, 2003 GRIDLOCK(6)
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