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bubbros-server(6) [debian man page]

bubbros-server(6)						   Games Manual 						 bubbros-server(6)

NAME
bubbros-server - the bub-n-bros server. SYNOPSIS
bubbros-server [ level-file.bin ] [options] DESCRIPTION
bubbros-server starts an http server that acts as a control panel for the server. The server listens on port 8000 by default. The url for the control panel is http://server:port/0xN where 0xN is a random hex number (acts as minimal protection). This url is printed when the server starts. You can start and view games and kill the server from this panel. The control panel also allows you to type in the address of a server to connect to, the script will then open a client to that server. The http server also servers java applet clients for those players who wish to use one. When a game is started the script opens a port for the game server. This port can then be connected to by a client. Clients autodetect servers running on the local network with UDP ping on port 8056. Connection forming The client forms a tcp connection to the server. Or, when using the metaserver, the server forms a connection to the client. If this fails, the client and server try a simultaneous SYN connect. This sometimes works if the server and client are behind firewalls. The server then tries to transmit the data over udp. If it gets no response from the client it will fall back to the existing tcp connection. OPTIONS
-b N, --begin N, --start N Start at board (level) number N. The default is 1. See also the -s option. -h, --help Display help. -i, --infinite Restart the server at the end of the game. Normally the server quits after a certain period of inactivity. This is useful when used with the -m option to make a public server that is available for a long time. -l N, --lives N Limit number of lives to N. If this option is not specified the number of lives will be infinite. -m, --metaserver Register server with the Metaserver (currently) at codespeak.net:8050. This makes your server visible to everybody, and also facil- itates joining through a fascistic firewall. --port TYPE=N Sets default listening ports. If type is LISTEN , sets the game server port to N. The game server port is chosen randomly by default. If the type is HTTP , sets the http server port to N. The http server port defaults to 8000. Another port will be chosen if none was specified and 8000 is already in use. The server also listens to UDP ping on port 8056. -s N, --step N Increase board number with N when a board is completed. Defaults to 1. see also the -b option. OUTPUT
The server outputs helpful debug information concerning the http and game servers. SEE ALSO
bubbros(6) bubbros-client(6) December 7, 2007 bubbros-server(6)

Check Out this Related Man Page

pioneers-meta-server(6) 					   Games Manual 					   pioneers-meta-server(6)

NAME
pioneers-meta-server - meta game server for Pioneers SYNOPSIS
pioneers-meta-server [options] DESCRIPTION
Pioneers is an implementation of the popular, award-winning "Settlers of Catan" board game. It uses a client/server model for networked play. This program provides a piece of network infrastructure that helps match pioneers clients to pioneers servers. Casual players of pio- neers probably do not need to run this program. OPTIONS
-?, --help Print a short help text and exit. -d, --daemon Run in daemon mode. -P, --pidfile pidfile Write the pid to pidfile (implies -d) -r, --redirect location Redirect to another meta-server running at location. -s, --servername hostname Use hostname as hostname when creating servers. -p, --port-range from-to Use ports in the range from-to (inclusive) to start servers. It is advised not to include port 5557 in the range. (See BUGS below.) When this range is not specified, the meta-server will not be able to create new games. --debug Enable debug messages. --syslog-debug Duplicate the messages of the syslog to the console. --version Show version information. ENVIRONMENT
The default settings of the meta-server can be influenced with the following three environment variables: PIONEERS_META_SERVER The hostname the meta-server will use when creating new games. This should be a hostname that can be resolved by all clients that will connect. PIONEERS_SERVER_CONSOLE The path to pioneers-server-console. If it is not set, the default installation path will be used. PIONEERS_DIR The path to the game definition files. If it is not set, the default installation path will be used. FILES
/usr/share/games/pioneers/*.game Game definitions SIGNALS
USR1 Shutdown the meta-server gracefully (can be used to check for memory leaks) BUGS
Do not include port 5557 in the --port-range argument because the meta-server uses this port. AUTHOR
This manual page was written by Jeff Breidenbach <jab@debian.org>, and updated by Roland Clobus <rclobus@rclobus.nl> and Bas Wijnen <shevek@fmf.nl>. Pioneers was written by Dave Cole <dave@dccs.com.au>, Andy Heroff <aheroff@mediaone.net>, and Roman Hodek <roman@hodek.net>, with contributions from many other developers on the Internet; see the AUTHORS file in the pioneers distribution or the help->about dialog in one of the graphical programs for a complete list of contributing authors. SEE ALSO
pioneers(6), pioneers-server-gtk(6), pioneers-server-console(6) pioneers January 8, 2012 pioneers-meta-server(6)
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