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krank(6) [debian man page]

krank(6)																  krank(6)

NAME
Krank - is a game of dexterity where you match stones together. SYNOPSIS
krank krank -f - start in fullscreen mode krank -w - start in windowed mode krank -s 800x600 - start in screen with size 800x600 krank -f -s 800x600 - start in screen with size 800x600 and in fullscreen mode krank -w -s 800x600 - start in screen with size 800x600 and in windowed mode krank -h - display the helpscreen. DESCRIPTION
krank is a game of dexterity, being somewhere between Breakout and billiard, where the aim of each level is to shove floating stones towards compatible static stones. You control a short chain of stones with your mouse to achieve that. Krank contains the following elements: the snake - follows your mouse or the analog stick of your joypad. the balls - move if you touch them with the snake or another ball. the links - are like balls, but they bond together if they touch each other. the stones - never move and do nothing else. the magnets - unmovable themselves, attract everything that moves. the number of circles rotating around them indicates how many items may get captured in them. A magnet will vanish if: - it captured at least as many balls as circles are rotating around it; - all the captured balls have the same color as the magnet; - it stayed for 3 seconds in the above condition. If a magnet is fully loaded, but includes links or balls of a different color, it will explode, but not vanish. the anchors - never move, but bond together with links. the number of circles rotating around them indicates how many links may bond with them. An anchor will vanish if: - it is connected to as many other anchors as circles are rotating around it; - all the connected anchors and links have the same color as the anchor; - all other anchors of the same color are fully connected. If all the above conditions are valid for 3 seconds, those anchors will be removed. If an anchor is connected to another anchor, but the connecting chain includes links of a different color, it will explode, but not vanish. A connection between two links will be broken if one link is touched by a ball or captured by a magnet. For each level you solve, there will be two more levels available to play, so you can skip levels you don't like. AIM
The aim of each level is to remove all anchors and magnets. CONTROLS
<Space> or 'p' or <Pause> - Game pause. <Esc> - Exit from level/game <Shift>+<Esc> - Quick exit <Right Arrow> - Next level <Left Arrow> - Previous Level <PageUp>/<PageDown> - Increase/decrease music volume. <ALT>+<PageUp>/<PageDown> - Increase/decrease sound volume. krank krank(6)

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ROTT(6) 							 Rise of the Triad							   ROTT(6)

NAME
rott - Rise of the Triad SYNOPSIS
rott [options] rott-shareware [options] rott-commercial [options] rott-superrott [options] rott-sitelicense [options] DESCRIPTION
ROTT is a port of Apogee's 3D action title Rise of the Triad, originally released in 1994. This port duplicates the functionality of the original game on modern operating systems, including Linux, Win32, and Mac OS X. The rott-shareware, rott-commercial, rott-superrott and rott-sitelicense binaries start the Shareware Version, Commercial Version, CD Ver- sion and Site License CD Version of the game, respectively. The rott binary is a symbolic link to one of these and is handled via Debian's update-alternatives mechanism. OPTIONS
aim Give aim crosshair. fullscreen Start in fullscreen mode. window Start in windowed mode. resolution widthxheight Specify the screen resolution to use (next parameter is widthxheight). Valid resolutions are 320x200, 640x480 and 800x600. spaceball Enable check for Spaceball. nojoys Disable check for joystick. nomouse Disable check for mouse. nosound Disable sound. cyberman Enable check for Cyberman. assassin Enable check for Wingman Assassin. ver Version number. mapstats Dump Map statistics to ERROR. tilestats Dump Tile statistics to ERROR. mono Enable mono-monitor support. screenshots Clean screen capture for shots. pause Pauses startup screen information. enablevr Enable VR helmet input devices. noecho Turn off sound reverb. demoexit Exit program when demo is terminated. warp level Warp to specific ROTT level (next parameter is level to start on). timelimit time Play ROTT in time limit mode (next parameter is time in seconds). maxtimelimit time Maximimum time to count down from (next parameter is time in seconds). dopefish ? AUTHORS
ROTT was created and published as shareware by Apogee Software, Ltd. and was published commercially by FormGen, Inc. The primary contributors to the icculus.org port are: Steven Fuller, Ryan C. Gordon, John Hall and Dan Olson. This manual page was written by Fabian Greffrath <fabian@debian-unofficial.org> for the Debian project (but may be used by others). 1.0 2008-04-23 ROTT(6)
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