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netpanzer(6) [debian man page]

netpanzer(6)							       Games							      netpanzer(6)

NAME
netPanzer - an online multiplayer tactical warfare game SYNTAX
netpanzer [options] DESCRIPTION
This program is a free (GPL) isometric view real-time tactical game designed for play across the Internet and over LAN systems. One on one games are possible via direct connect or modem. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone. In fact, there aren't any resources at all. Each player will have many units of different types at their disposal. Players can fight until their units are destroyed -- then respawn and keep on going. The game is real-time, but it's based on quick tactical action and unit management. Battles progress quickly and constantly; in fact, they never let up. There is no stop in the action because there is no waiting for resources to be collected and converted into weaponry. Players can join or leave multiplayer games at any time. OPTIONS
The following options are supported. -h, --help Shows usage instructions. --version Shows version information. -c, --connect=VALUE Connects directly to the specified server. -d, --dedicated Runs as dedicated server. -b, --bot=VALUE Connects as bot to specific server. -p, --port=VALUE Runs server on specified port. (the server uses TCP and UDP connections) -g, --debug Enables debug output. --master_server=VALUE Uses the specified master server. You can use 'none' if you don't want to use master server. --game_config=VALUE Uses the specified file as config file. Only files from the netpanzer's config directory can be used. --protocol Shows version of network protocol. --pidfile=/directory/file Creates a pidfile at the specified location. AUTHORS
The original development of netPanzer was done from PyroSoft inc. The game is currently developed by Matthias Braun, Ivo Danihelka, Tyler Nielsen, Vlad Rahkoy and Ingo Ruhnke. This man page was written by Bartosz Fenski <fenio@o2.pl> for the Debian GNU/Linux distribution (but it may be used by others). Bartosz Fenski <;fenio@o2.pl> 0.8 netpanzer(6)

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BALAZAR_BROTHERS(6)						  [FIXME: manual]					       BALAZAR_BROTHERS(6)

NAME
balazar_brothers - Balazar Brothers game SYNOPSIS
balazar_brothers [options...] [--single LOGIN PASSWORD] balazar_brothers [options...] [--server] balazar_brothers [options...] [--client HOST LOGIN PASSWORD] DESCRIPTION
balazar_brothers is a solo or multiplayer adventure/action game, taking place in a 3D fantasy world, with RPG-like dialogs, puzzles, and fights. OPTIONS
--single Starts a single player game. --server Starts a game server. --client Starts a client and connect to the specified server using specified credentials. If the login doesn't exist, a new player is created. --fullscreen Enters fullscreen mode at startup. --windowed Enters windowed mode at startup. --screensize WIDTH HEIGHT Sets the screen size (in pixel). --no-sound Disable sounds and music. --debug Enables debug output. --no-fps-limit Disable FPS limit, for benchmarking (default is to limit the FPS to 30). --saved-game-dir PATH Set the directory where games are saved and loaded to PATH (defaults to '~/.balazar_brothers'). --view Launch the server in graphical mode (server only, use TAB to switch player). --help Show summary of options. --version Display version information. AUTHOR
This manual page was written by Marc Dequenes (Duck) Duck@DuckCorp.org for the Debian(TM) system (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. AUTHOR
Marc Dequenes Author. COPYRIGHT
Copyright (C) 2008 Marc Dequenes (Duck) [FIXME: source] 20080321 BALAZAR_BROTHERS(6)
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