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xracer(6)							   Games Manual 							 xracer(6)

NAME
xracer - A racing game in the style of Psygnosis' WipeOut SYNOPSIS
xracer [ -h | --help ] [ -V | --version ] [ -v | --verbose ] [ [ -s | --size ] WIDTHxHEIGHT ] [ [ -p | --position ] LEFTxTOP ] [ -f | --fullscreen ] [ [ -j | --joystick ] DEVICE ] [ -L | --nomipmap ] DESCRIPTION
xracer is a 3D arcade game in the style of the Psygnosis game WipeOut. You have to fly around the track without crashing, shooting opposing craft where necessary, and arriving in first place. xracer requires a supported 3D hardware accelerator card and OpenGL or a compatible library such as Brian Paul's Mesa. OPTIONS
-h, --help Display the options and exit. -V, --version Print the current version number and exit. -v, --verbose Print verbose messages to stdout about the progress of the game. This can be a useful aid to debugging. -s, --size WIDTHxHEIGHT Set the initial screen size. -p, --position LEFTxTOP Set the position for the initial window placement. -f, --fullscreen This option puts the game into full screen mode. In this mode, the game takes over the screen and keyboard. -j, --joystick DEVICE Set joystick device name. -L, --nomipmap Disable mipmapping. FILES
/usr/share/games/xracer BUGS
The fullscreen option is currently broken on 3Dfx Voodoo Graphics and Voodoo2 accelerator cards. Set the MESA_FX_GLX environment to get fullscreen on those boards. AUTHOR
Maintainer: Richard W. M. Jones <rich@annexia.org>. Please see the AUTHORS file for a full list of people who have contributed to the game. SEE ALSO
rain(6) VERSION
This manual page documents xracer version 0.96.9. COPYRIGHT
XRacer is copyright (C) 1999-2000 Richard W. M. Jones and the other authors who have contributed to the game. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MER- CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. WEBSITE
http://xracer.annexia.org/ Dec 21, 1999 xracer(6)

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RUNNING-BEAR(6) 						   Games Manual 						   RUNNING-BEAR(6)

NAME
running-bear -- The launcher for games made with the Bear Engine. SYNOPSIS
running-bear --data-path=path ... --item-library=path ... --start-level=path [-h] [--log-concise] [--log-file=file] [--log- level=string] [--log-uniq] [-v] [--active-area=integer] [--fullscreen | --windowed ] [--game-name=string] [--game-var-assign- ment=character] [--screen-height=integer] [--screen-width=integer] [--set-game-var-bool=name=value ...] [--set-game-var-int=name=value ...] [--set-game-var-real=name=value ...] [--set-game-var-string=name=value ...] [--set-game-var-uint=name=value ...] --stats-destina- tion=url DESCRIPTION
This program is a launcher for games made with the Bear Engine. OPTIONS
The following options can be passed to the program: --active-area=integer The margin around the camera in which we check for activity. --data-path=path Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one. --fullscreen Run the game in fullscreen mode. --game-name=string The name of the game. --game-var-assignment=character Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable. -h, --help Show summary of options. --item-library=path Path to a library containing items for the game. --log-concise Do not display log messages that have recently been displayed. --log-file=file Write log output in "file". --log-level=string Output log messages up to a given level, among "error", "warning" and "verbose". --log-uniq Do not display the same log message successively. --screen-height=integer The height of the screen --screen-width=integer The width of the screen. --set-game-var-bool=name=value Set the value of a boolean game variable. --set-game-var-int=name=value Set the value of an integer game variable. --set-game-var-real=name=value Set the value of a real number game variable. --set-game-var-string=name=value Set the value of a string game variable. --set-game-var-uint=name=value Set the value of a non negative integer game variable. --start-level=string The path to the first level to run, relatively to the data paths. --stats-destination=url Set the value of the destination to which game statistics are sent. -v, --version Print the version of the engine and exit. --windowed Run the game in a window. AUTHOR
This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. RUNNING-BEAR(6)
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