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xtux(6) [debian man page]

XTUX(6) 							   Games Manual 							   XTUX(6)

NAME
xtux - an arcade game for X SYNOPSIS
xtux DESCRIPTION
XTux Arena is a client server network game for X11 featuring opensource mascots. The plan is to have both a multiplayer deathmatch mode (called Holywar) and single player missions where you take on the Microsoft Empire. SEE ALSO
xtux-server(6) AUTHOR
XTux Arena was written by Dave Lawrence <philaw@camtech.net.au> and James Andrews <james.andrews@student.adelaide.edu.au>. This manual page was written by Sam Hocevar <sam@zoy.org> for the Debian GNU/Linux system (but may be used by others). August 12, 2000 XTUX(6)

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QUAKE3(6)							   Games Manual 							 QUAKE3(6)

NAME
quake3 - Quake III Arena client SYNOPSIS
quake3 [-h|--help] [-q|--quiet] [+set option value]... DESCRIPTION
quake3 is the client for Quake III Arena, a multiplayer network game. OPTIONS
The wrapper script used for Quake III Arena in Debian accepts these options: -h, --help Display a short help summary -q, --quiet Disable all console output Any console command can also be prefixed with + and used as a command-line option (press Shift+Esc to access the in-game console), includ- ing: +set option value Set an option (see below for some options) +connect server[:port] Connect to a server Options that can be set with +set (note that this is not a full list!) include: cg_drawFPS <bool> cg_drawTeamOverlay <bool> cg_fov <value> cg_lagometer <bool> cg_shadows <bool> cg_thirdPerson <bool> cg_thirdPersonAngle <value> cg_thirdPersonRange <value> cg_zoomfov <value> cl_mouseAccel <bool> com_blood <bool> com_hunkMegs <value> com_maxfps <value> com_soundMegs <value> com_zoneMegs <value> fs_basepath <string> fs_game <string> r_allowExtensions <bool> r_allowSoftwareGL <bool> r_customheight <value> (Requires +set r_mode -1) r_customwidth <value> (Requires +set r_mode -1) r_dynamiclight <bool> r_ext_compress_textures <bool> r_ext_compressed_textures <bool> r_fullscreen <bool> r_ignoreGLErrors <bool> r_mode <value> FILES
~/.q3a/baseq3 Configuration and state for Quake III Arena ~/.q3a/missionpack Configuration and state for Quake III: Team Arena, if installed ENVIRONMENT
The wrapper script used to launch Quake III Arena allows it to be debugged by setting environment variables. QUAKE3_DEBUGGER=command A debugger or other prefix to prepend to the Quake III command line, such as strace; overridden by QUAKE3_BACKTRACE QUAKE3_BACKTRACE=1 Use gdb(1) to get a backtrace if Quake III crashes (the gdb package must be installed) SEE ALSO
quake3-server(6), ioquake3(6) AUTHOR
The Quake III Arena binary used is a modified ioQuake3; originally created by Id Software, now maintained by the ioQuake3 community. This manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com>, Bruno "Fuddl" Kleinert <fuddl@gmx.de> and Simon McVittie <smcv@debian.org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this docu- ment under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. 2010-10-15 QUAKE3(6)
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