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endgame(6x) [debian man page]

endgame(6x)							XScreenSaver manual						       endgame(6x)

NAME
endgame - endgame chess screensaver SYNOPSIS
endgame [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay microseconds] [-wireframe] [-fps] DESCRIPTION
endgame replays a brilliant chess ending OPTIONS
endgame accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -install Install a private colormap for the window. -shadows Project pieces against the board with dark blend. -reflections Reflect pieces in light board squares. -classic Use the original low-polygon piece models. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -wireframe Render in wireframe instead of solid. -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT
DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. BUGS
It's not unknown for this and other OpenGL hacks to fail under hardware accelaration (UtahGLX) and take the X server with them. Texture images must be 16x16 or 32x32 or 64x64 etc. SEE ALSO
X(1), xscreensaver(1) xscreensaver-demo(1), xscreensaver-getimage(1) COPYRIGHT
Copyright (C) 2002 by Blair Tennessy. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Blair Tennessy <tennessb@unbc.ca>, 20-April-2002. X Version 11 5.15 (28-Sep-2011) endgame(6x)

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tangram(6x)							XScreenSaver manual						       tangram(6x)

NAME
tangram - watch the computer solve tangram puzzles. SYNOPSIS
tangram [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-wireframe] [-viewing_time number] [-rotate] [-fps] DESCRIPTION
The tangram program uses a few basic shapes to build silhouettes of recognizable objects. OPTIONS
tangram accepts the following options: -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.). -wireframe | -no-wireframe Render in wireframe instead of solid. -viewing_time number Specify the length of time, in seconds, that the finished puzzle should be displayed. Default: 5 -rotate | -no-rotate Rotate the camera around the puzzle. -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT
DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO
X(1), xscreensaver(1) COPYRIGHT
Copyright (C) 2005 by Jeremy English. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. AUTHOR
Jeremy English <jhe@jeremyenglish.org> X Version 11 5.15 (28-Sep-2011) tangram(6x)
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