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start_sound_input(3alleg4) [linux man page]

start_sound_input(3alleg4)					  Allegro manual					start_sound_input(3alleg4)

NAME
start_sound_input - Starts recording in the specified format. Allegro game programming library. SYNOPSIS
#include <allegro.h> int start_sound_input(int rate, int bits, int stereo); DESCRIPTION
Starts recording in the specified format, suspending audio playback as necessary if the card is not full duplex. RETURN VALUE
Returns the buffer size in bytes if successful, or zero on error. SEE ALSO
install_sound_input(3alleg4), read_sound_input(3alleg4), stop_sound_input(3alleg4), digi_recorder(3alleg4), set_sound_input_source(3alleg4), get_sound_input_cap_parm(3alleg4), get_sound_input_cap_bits(3alleg4), get_sound_input_cap_rate(3alleg4), get_sound_input_cap_stereo(3alleg4) Allegro version 4.4.2 start_sound_input(3alleg4)

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read_sound_input(3alleg4)					  Allegro manual					 read_sound_input(3alleg4)

NAME
read_sound_input - Retrieves the last recorded audio buffer. Allegro game programming library. SYNOPSIS
#include <allegro.h> int read_sound_input(void *buffer); DESCRIPTION
Retrieves the most recently recorded audio buffer into the specified location. The buffer size can be obtained by checking the return value from start_sound_input(). You must be sure to call this function at regular intervals during the recording (typically around 100 times a second), or some data will be lost. If you are unable to do this often enough from the mainline code, use the digi_recorder() callback to store the waveform into a larger buffer of your own. Note: many cards produce a click or popping sound when switching between record and playback modes, so it is often a good idea to discard the first buffer after you start a recording. The waveform is always stored in unsigned format, with stereo data consisting of alternate left/right samples. RETURN VALUE
The function will return non-zero if a buffer has been copied or zero if no new data is yet available (you were too fast checking the input). SEE ALSO
start_sound_input(3alleg4) Allegro version 4.4.2 read_sound_input(3alleg4)
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