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vodovod(6) [debian man page]

vodovod(6)							       Games								vodovod(6)

NAME
vodovod - lead the water from the house to the storage tank SYNOPSIS
vodovod DESCRIPTION
Vodovod is a free game, released under GNU GPL license. Graphics and programming are done by Milan Babuskov. This is an over-weekend project for now, so don't expect miracles. However, game is completely playable. The goal of the game is to reach the highest possible score. You get a limited number of pipes on each level and need to combine them to lead the water from the house at the top of the screen to the storage tank at the bottom. For each pipe water goes through, you get 20 points and if you fill the cross-pipe both ways, you get 60 points. At end of each level, you are awarded depending on the skill level: * Beginner: 100 points * Toolman: 100 points + number of pipes remaining * Master plumber: 100 points + 2 x number of pipes remaining Some of the levels have obstacles where you cannot place pipes, checkpoints through which the water must go and holes in the ground that slow the flow. Select HELP from the main menu to get more info. The game is playable with joystick/joypad: just move it and press buttons when you go to Options -> Configure controls USAGE
The goal of the game is to use pipes to connect the house at the top of the screen with the tank at the bottom. You have time to construct the initial pipeline before the man enters the house. For each level you get a limited number of pipes, so use them wisely. If you make a mistake, you can place another pipe over it. There are certain special blocks in the map: * Blocked Area - You cannot place pipes on these fields. * Checkpoint - Your pipeline must go through this field. * Hole in the ground - Slows down the flow. SEE ALSO
You can find more information at http://home.gna.org/vodovod/ May 2007 vodovod(6)

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kball(6)							       Games								  kball(6)

NAME
kball - a game of skill and reflexes for all the family SYNOPSIS
kball [-w] [-bppXX] [-mapeditor] [-trace] DESCRIPTION
KBall is a game of skill and reflexes, non violent, suitable for all ages. The idea is to move a ball around the map, without falling, without running out of time, and getting the prizes, in order to reach the exit. The map has different traps, such as slides, pushers, jumps, falls, walls, etc. Maps are viewed from top view, and the walls and player's ball are real-time rendered in beautiful 3D. It is 100% non-violent FUN - Suitable for ALL ages. Also, a easy to use, full map editor is included, so you can do your OWN maps! USAGE
You must guide your crystal ball in the labyrinth, without falling from it, without running out of time, and picking up the ying-yang power ups, in order to exit the labyrinth reaching the floor marked with the ying-yang mark. Besides the ying-yang power ups, there are other prizes that will have different effects on the score. KEYS
Some keys that you can use during the game: Key Effect ESC Ends the game P PAUSE Pause the game F12 Save a screen-shoot TIPS
You don't need to pick up all the prizes to exit, only the ying-yang, but you may desire to get all the prizes to get a better score. Always keep and eye on remaining time. There are secret zones in some labyrinths. Look for them. In some levels, there are secret shortcuts. In some places, there are fake walls, you can go thought them and reach secret places. You can move your ball in the middle of the air, use this to do cool jumps. Is better to do multiple jumps at once, using your ability to move the ball in the air to perfect the multi-jump. You can use a combination of controllers to move the ball (like mouse + keyboard for example). When you be ready to exit the level, you will see the word "EXIT" flashing at upper right. Don't try to exit the level if you don't see that word. Use the map editor to do your own custom maps. The new levels must be saved inside the "levels" folder inside the installation folder of Kball. Pressing <F1> in the map editor you will see a list with all the available commands. OPTIONS
These command line options are available: -w Runs the game in a window. -f Runs the game in a full screen. -nosound Disables music and sound system. -bpp16 Selects a 16 bits color depth. -bpp15 Selects a 15 bits color depth. -bpp32 Selects a 32 bits color depth. -bpp24 Selects a 24 bits color depth. -mapeditor Starts only the map editor. -trace Enables the debugging tracer, only useful for the developers of the game, or to report bugs. AUTHOR
The original program was written by Kronoman. This manual page was written for the Debian GNU/Linux system by Miriam Ruiz <little_miry@yahoo.es> (but may be used by others, of course) Miriam Ruiz 06.04.2005 kball(6)
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